Uploaded May 2025 | Updated September 2026, 2 weeks ago
Learn how to rig a double scissor lift mechanism in Blender using bones, inverse kinematics (IK), and constraints. In this step-by-step tutorial, youโll discover how to make the arms move realistically when the top platform is lifted or lowered. Weโll cover:
-Bone setup and alignment using snapping tools
-Parenting geometry to bones
-Adding IK constraints to control the arms
-Using Transformation constraints for automatic movement
-Applying Limit Location constraints to control platform motion
๐ฏ Perfect for Blender users who want to master mechanical rigging and automation!
Download The Model ๐ bit.ly/3GQd9cX
00:00 Intro
00:13 Adding Armature
01:38 Bind The Armature To The Mechanism
02:34 Adding Inverse Kinematics
04:12 Adding Transform Constraint
06:18 Adding Limit Location Constraint
#blender3d #blendertutorial #rigging
Learn how to rig a double scissor lift mechanism in Blender using bones, inverse kinematics (IK), and constraints. In this step-by-step tutorial, youโll discover how to make the arms move realistically when the top platform is lifted or lowered. Weโll cover:
-Bone setup and alignment using snapping tools
-Parenting geometry to bones
-Adding IK constraints to control the arms
-Using Transformation constraints for automatic movement
-Applying Limit Location constraints to control platform motion
๐ฏ Perfect for Blender users who want to master mechanical rigging and automation!
Download The Model ๐ bit.ly/3GQd9cX
00:00 Intro
00:13 Adding Armature
01:38 Bind The Armature To The Mechanism
02:34 Adding Inverse Kinematics
04:12 Adding Transform Constraint
06:18 Adding Limit Location Constraint
#blender3d #blendertutorial #rigging










