How To Render 3D NR2003 Cars Into A Video @TNTMan93
How To Render 3D NR2003 Cars Into A Video  @TNTMan93
Uploaded April 2015 | Updated September 2026, 3 weeks ago
Hello! This video will show you how to superimpose a 3D car model into a moving video environment. It's not easy, but with time I'm certain it gets easier. See the links below to get the files you need. Also, I'm only starting at this process, so if you know ways to improve this process, please leave a comment. Thanks and subscribe for more tutorials!

A Few Notes;
*When filming, try to make very contrasted markers to the surface you wish to track (Example: White floor, black dots. Dark floor, white dots.). In this case, I cut out white paper circles and put quarters on them for paperweights.

*Filming in sunlight usually will work better than indoors because of how much lighting there is.

*Set the Tracking Marker options before you start placing them on the video. Once set, they cannot be changed without deleting them.

*After tracking and before setting the keyframes, look on the right pane at camera settings and lens settings. If you're using a GoPro or a special lens, you'll need to select your camera and enter the specs to get the 3D model to bend correctly with your camera lens.

*When setting the floor, pick three points that make a right triangle with the LAST point selected being the axis. Selecting three that are close to where the model will be may look more accurate.

*When selecting a car to convert, if possible, selct a car without glass. Glass can be difficult to look right in the final render.

*To rotate an object along an axis (Red Green or Blue), press and hold the arrow color, then hit R once to rotate on the Axis of thet color.

*By default, Blender will render your images at 360p definition (640x360). To change this, in the 3D View, under the list of objects, there is a camera icon (in the same row as the texture checkerboard icon). Click than and scroll down to resolution and set it to 100% rather than 50% and then select your desired dimensions.

*Music was from Motocross Mania for the PS1

Blender Controls:
Move 3D View: Numpad Arrows
View Through Camera: Numpad 0
Rotate Selected Model: R
Freely Rotate Selected Model: R Twice
Zoom: Mouse Wheel or Numpad + and -
Add Tracking marker: Ctrl + Left Click
Select Tracking Marker: Right Click
Select Multiple Tracking Markers: Shift + Right Click
Select All Tracking Markers: A (sometimes twice)
Go to Beginning Frame: Shift + Left Arrow
Move Single Frame Forward or Backward: Left Arrow or Right Arrow Respectively

~Links:

Blender (Select latest 32 bit exe): download.blender.org/release

Latest CarViewer Files: bigdonlinemotorsports.com/Sprintcupseries.html

CarViewer Pack: noiseracing.com/utilities/CarViewer_megapack.zip

More In Depth Video: youtube.com/watch?v=CVPcT0dJmoY

3D Object Converter (Convert X files to .3ds): greentoken.de/onlineconv

Win Mip 2: saferbarrierproject.com/index.php/component/jdownloads/viewdownload/14-game-addons-utilities/101-winmip2-utility
How To Render 3D NR2003 Cars Into A VideoCool NR2003 Mods 2Idiots of NASCAR: Vol. 17How To Use The 2012 Mod in the Demo (Bullring)Idiots of NASCAR: If NASCAR Rumble Was a Sim...NR2003 Click Bait Tutuorial: Sandbox Track Manipulations + TutorialNASCAR Nuggets: CheetosTop 10 NR2003 WebsitesNASCAR Nuggets: Tilt ShiftHow To Make Custom NR2003 Menu BackgroundsTriple Play 2001: Cardinals Vs. Rockies50 Funny Ways to Die In NR2003
TNTMan93 |

How To Render 3D NR2003 Cars Into A Video

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER