Uploaded April 2015 | Updated September 2026, 3 weeks ago
Hello! This video will show you how to superimpose a 3D car model into a moving video environment. It's not easy, but with time I'm certain it gets easier. See the links below to get the files you need. Also, I'm only starting at this process, so if you know ways to improve this process, please leave a comment. Thanks and subscribe for more tutorials!
A Few Notes;
*When filming, try to make very contrasted markers to the surface you wish to track (Example: White floor, black dots. Dark floor, white dots.). In this case, I cut out white paper circles and put quarters on them for paperweights.
*Filming in sunlight usually will work better than indoors because of how much lighting there is.
*Set the Tracking Marker options before you start placing them on the video. Once set, they cannot be changed without deleting them.
*After tracking and before setting the keyframes, look on the right pane at camera settings and lens settings. If you're using a GoPro or a special lens, you'll need to select your camera and enter the specs to get the 3D model to bend correctly with your camera lens.
*When setting the floor, pick three points that make a right triangle with the LAST point selected being the axis. Selecting three that are close to where the model will be may look more accurate.
*When selecting a car to convert, if possible, selct a car without glass. Glass can be difficult to look right in the final render.
*To rotate an object along an axis (Red Green or Blue), press and hold the arrow color, then hit R once to rotate on the Axis of thet color.
*By default, Blender will render your images at 360p definition (640x360). To change this, in the 3D View, under the list of objects, there is a camera icon (in the same row as the texture checkerboard icon). Click than and scroll down to resolution and set it to 100% rather than 50% and then select your desired dimensions.
*Music was from Motocross Mania for the PS1
Blender Controls:
Move 3D View: Numpad Arrows
View Through Camera: Numpad 0
Rotate Selected Model: R
Freely Rotate Selected Model: R Twice
Zoom: Mouse Wheel or Numpad + and -
Add Tracking marker: Ctrl + Left Click
Select Tracking Marker: Right Click
Select Multiple Tracking Markers: Shift + Right Click
Select All Tracking Markers: A (sometimes twice)
Go to Beginning Frame: Shift + Left Arrow
Move Single Frame Forward or Backward: Left Arrow or Right Arrow Respectively
~Links:
Blender (Select latest 32 bit exe): download.blender.org/release
Latest CarViewer Files: bigdonlinemotorsports.com/Sprintcupseries.html
CarViewer Pack: noiseracing.com/utilities/CarViewer_megapack.zip
More In Depth Video: youtube.com/watch?v=CVPcT0dJmoY
3D Object Converter (Convert X files to .3ds): greentoken.de/onlineconv
Win Mip 2: saferbarrierproject.com/index.php/component/jdownloads/viewdownload/14-game-addons-utilities/101-winmip2-utility
Hello! This video will show you how to superimpose a 3D car model into a moving video environment. It's not easy, but with time I'm certain it gets easier. See the links below to get the files you need. Also, I'm only starting at this process, so if you know ways to improve this process, please leave a comment. Thanks and subscribe for more tutorials!
A Few Notes;
*When filming, try to make very contrasted markers to the surface you wish to track (Example: White floor, black dots. Dark floor, white dots.). In this case, I cut out white paper circles and put quarters on them for paperweights.
*Filming in sunlight usually will work better than indoors because of how much lighting there is.
*Set the Tracking Marker options before you start placing them on the video. Once set, they cannot be changed without deleting them.
*After tracking and before setting the keyframes, look on the right pane at camera settings and lens settings. If you're using a GoPro or a special lens, you'll need to select your camera and enter the specs to get the 3D model to bend correctly with your camera lens.
*When setting the floor, pick three points that make a right triangle with the LAST point selected being the axis. Selecting three that are close to where the model will be may look more accurate.
*When selecting a car to convert, if possible, selct a car without glass. Glass can be difficult to look right in the final render.
*To rotate an object along an axis (Red Green or Blue), press and hold the arrow color, then hit R once to rotate on the Axis of thet color.
*By default, Blender will render your images at 360p definition (640x360). To change this, in the 3D View, under the list of objects, there is a camera icon (in the same row as the texture checkerboard icon). Click than and scroll down to resolution and set it to 100% rather than 50% and then select your desired dimensions.
*Music was from Motocross Mania for the PS1
Blender Controls:
Move 3D View: Numpad Arrows
View Through Camera: Numpad 0
Rotate Selected Model: R
Freely Rotate Selected Model: R Twice
Zoom: Mouse Wheel or Numpad + and -
Add Tracking marker: Ctrl + Left Click
Select Tracking Marker: Right Click
Select Multiple Tracking Markers: Shift + Right Click
Select All Tracking Markers: A (sometimes twice)
Go to Beginning Frame: Shift + Left Arrow
Move Single Frame Forward or Backward: Left Arrow or Right Arrow Respectively
~Links:
Blender (Select latest 32 bit exe): download.blender.org/release
Latest CarViewer Files: bigdonlinemotorsports.com/Sprintcupseries.html
CarViewer Pack: noiseracing.com/utilities/CarViewer_megapack.zip
More In Depth Video: youtube.com/watch?v=CVPcT0dJmoY
3D Object Converter (Convert X files to .3ds): greentoken.de/onlineconv
Win Mip 2: saferbarrierproject.com/index.php/component/jdownloads/viewdownload/14-game-addons-utilities/101-winmip2-utility

![Idiots of NASCAR: Vol. 17
Its here! The 17th installment with the game NASCAR Racing 2003 Season. Songs will be listed below as well as tracks used.
Ill be honest, Im 22 and dont have as much time as I used to. I just got a full time job this spring plus still working a part time summer job. Yea, this was the most intense summer I ever had, working about 60 hours every week for about 6 months. However I was still writing down ideas for more Idiots clips. Now that work has slowed down I was able to make another episode. I also have to use up some vacation days before 2016 sets in so who knows... Anyway, I hope you enjoy the video!
Check out some memes and other NR2003 posts here: https://www.facebook.com/TNTMan93
Songs Used:
The Docks from Monsters Inc. Scare Island for PS1.
Volatile Reaction Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
The Pyramid from Monsters Inc. Scare Island for PS1.
All This Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Monkeys Spinning Monkeys Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
Check out my brothers series, The Idiots of Skate: https://youtu.be/1gNkZ2lts9A
Tracks Used:
Talladega Revamped
Pocono
Michigan
Thornton
Rustys Chicken Farm
Orlando
Daytona
Desert Raceway Course [DRC]
Bristol Revamped
Daytona Revamped Night
Daytona Night
Infineon Eyjix
Clips:
0:00 Wolfenstein
0:40 What are those?
1:00 Suicide Drink
1:21 Mature Dale JR
1:34 Bible Lessons in Racing: John 20:29
2:08 Hello Kitty
2:38 Tonys Motivational Speech
3:23 Chasm [Kasum]
3:48 AOL Youve Got Mail
3:58 Cooking With Danica
5:00 Victory Lane
5:17 Roadhouse Idiots of NASCAR: Vol. 17](https://i.ytimg.com/vi/ADdW3p_5Wcw/mqdefault.jpg)








