How to Prototype Games: Interview with Indie Game Developer MrHelmut @Gdquest
How to Prototype Games: Interview with Indie Game Developer MrHelmut  @Gdquest
Uploaded May 2019 | Updated September 2026, 2 weeks ago
We asked Thomas, the developer of Scourgebringer, to teach us how they design and prototype games at FlyingOak, their indie game studio.
MrHelmut's Twitter: twitter.com/MrHelmut
FlyingOak's Twitter: twitter.com/FlyingOakGames
Development newsletter: flying-oak.com/#development

Tools

Aseprite: aseprite.org
Pixatool: kronbits.itch.io/pixatool
JuiceFX: codemanu.itch.io/juicefx

ScourgeBringer, their last game (in development): scourgebringer.com

Music by Thaehan: youtube.com/user/Lokibdx

Get our game creation courses: gdquest.mavenseed.com/courses
New Features in Godot 3.1 playlist: bit.ly/new-features-godot-3-1

Discord ► discord.gg/87NNb3Z
Twitter ► twitter.com/nathangdquest

This video is licensed under the CC-By 4.0 license: creativecommons.org/licenses/by/4.0

You can attribute it to "GDQuest and contributors - gdquest.com/"
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How to Prototype Games: Interview with Indie Game Developer MrHelmut

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