Second Wind | How to (Not) Do an Ending | Windbreaker Podcast @SecondWindGroup | Uploaded July 2024 | Updated October 2024, 1 hour ago.
This video is sponsored by GameMaker, the free, fast, and easy-to-use 2D game engine that’s helped power modern classics like Undertale, Hotline Miami, and Yahtzee’s Starstruck Vagabond – https://opr.as/GM-SecondWind2
On this week’s episode of Windbreaker, Yahtzee, Frost, and Marty chat about what goes into a satisfying video game ending, and what causes some finales to stumble.
Support us on Patreon: patreon.com/SecondWindGroup
This video is sponsored by GameMaker, the free, fast, and easy-to-use 2D game engine that’s helped power modern classics like Undertale, Hotline Miami, and Yahtzee’s Starstruck Vagabond – https://opr.as/GM-SecondWind2
On this week’s episode of Windbreaker, Yahtzee, Frost, and Marty chat about what goes into a satisfying video game ending, and what causes some finales to stumble.
Support us on Patreon: patreon.com/SecondWindGroup