Uploaded July 2021 | Updated September 2026, 5 hours ago
This is Part1 on creating a Character hi-poly model in ZBrush, you learn how to model a character from a basement to a final character to be ready for production.
Time Stamps:
0:00 - Intro
1:04 - Start of the video
1:55 - Setting up Image Plane
3:33- Blocking
13:33 - Refining and adjusting the model
16:24 - Adding details
19:55 - Modeling and placing the shoes
26:05 - Blocking the hair, beard and mustache
31:02 - Adding more details to the face
31:49 - Placing the Eye
33:25 - Outro
-~-~~-~~~-~~-~-
Please watch: "Unreal Engine 5 Meta Human ( Stylized) "
youtube.com/watch?v=yhtO3i_--G4
-~-~~-~~~-~~-~-
This is Part1 on creating a Character hi-poly model in ZBrush, you learn how to model a character from a basement to a final character to be ready for production.
Time Stamps:
0:00 - Intro
1:04 - Start of the video
1:55 - Setting up Image Plane
3:33- Blocking
13:33 - Refining and adjusting the model
16:24 - Adding details
19:55 - Modeling and placing the shoes
26:05 - Blocking the hair, beard and mustache
31:02 - Adding more details to the face
31:49 - Placing the Eye
33:25 - Outro
-~-~~-~~~-~~-~-
Please watch: "Unreal Engine 5 Meta Human ( Stylized) "
youtube.com/watch?v=yhtO3i_--G4
-~-~~-~~~-~~-~-










