Uploaded October 2018 | Updated September 2026, 2 weeks ago
You'd like to make a video game? - This guide is for you!
● Download Unity: store.unity.com/?aid=1101lPGj
● Full Unity Project Download (e.g. for debugging): github.com/LooveToLoose/unity-tutorial
I think getting into game development should be easy, fun and fast! It's my biggest goal for this video to get you to a place where you can start experimenting and making your own games as soon as possible!
In this easy tutorial you will learn to make a variety of simple physics based games in Unity 3D and code some basic scripts in the C# language.
Content of this video:
0:20 - Downloading Unity
0:44 - Installation
1:02 - Creating a New Project
1:23 - The Unity UI
1:50 - Project Window
2:11 - Hierarchy Window
2:31 - Inspector
3:04 - Camera Controls & Scene Window
4:16 - Console
4:35 - Game Window
4:56 - Asset Store
5:14 - Creating Objects
5:40 - Moving & Transforming Objects
6:55 - Play Mode
7:44 - Changing Play Mode Color
8:14 - Your First Physics Simulation
9:34 - Parent Child Hierarchies
11:55 - Materials
13:18 - Scenes & Saving
14:30 - Your First Script: Applying a Constant Force
22:40 - Player Controls
25:58 - Restart Level Button
28:36 - Camera Movement Script
32:18 - Restart Level On Collision
35:06 - Finishing the Level
35:56 - Exporting Your First Game
36:34 - Fixing the Lighting After a Level Restart
37:02 - Make a Local Multiplayer Game
37:25 - Make a Casual Puzzle Game
38:17 - Final Inspiration & Ideas
Managed to finish your first game?
Congratulations. You're now a game developer.
● Join the Game Dev Discord: discord.gg/Ye6zzfQ
How did your first Unity game turn out?
Feel free to share your results.
Did you run into any issues or have any questions?
Please leave a comment.
Hope you had fun. :)
Watch Part 2: youtube.com/watch?v=V29O_Q7W2ZU
You'd like to make a video game? - This guide is for you!
● Download Unity: store.unity.com/?aid=1101lPGj
● Full Unity Project Download (e.g. for debugging): github.com/LooveToLoose/unity-tutorial
I think getting into game development should be easy, fun and fast! It's my biggest goal for this video to get you to a place where you can start experimenting and making your own games as soon as possible!
In this easy tutorial you will learn to make a variety of simple physics based games in Unity 3D and code some basic scripts in the C# language.
Content of this video:
0:20 - Downloading Unity
0:44 - Installation
1:02 - Creating a New Project
1:23 - The Unity UI
1:50 - Project Window
2:11 - Hierarchy Window
2:31 - Inspector
3:04 - Camera Controls & Scene Window
4:16 - Console
4:35 - Game Window
4:56 - Asset Store
5:14 - Creating Objects
5:40 - Moving & Transforming Objects
6:55 - Play Mode
7:44 - Changing Play Mode Color
8:14 - Your First Physics Simulation
9:34 - Parent Child Hierarchies
11:55 - Materials
13:18 - Scenes & Saving
14:30 - Your First Script: Applying a Constant Force
22:40 - Player Controls
25:58 - Restart Level Button
28:36 - Camera Movement Script
32:18 - Restart Level On Collision
35:06 - Finishing the Level
35:56 - Exporting Your First Game
36:34 - Fixing the Lighting After a Level Restart
37:02 - Make a Local Multiplayer Game
37:25 - Make a Casual Puzzle Game
38:17 - Final Inspiration & Ideas
Managed to finish your first game?
Congratulations. You're now a game developer.
● Join the Game Dev Discord: discord.gg/Ye6zzfQ
How did your first Unity game turn out?
Feel free to share your results.
Did you run into any issues or have any questions?
Please leave a comment.
Hope you had fun. :)
Watch Part 2: youtube.com/watch?v=V29O_Q7W2ZU





![The Cr[AI]tive Revolution - The Future of Art (Full Documentary)
AI is here. Artists, game developers, writers, voice actors, video creators... All creative industries are about to be rattled up like never before. What does this mean for creatives? How can you prepare? What does the future hold? In this full length (and ad-free) documentary I want to invite you to a deep dive into the topic of AI. I dont have all the answers, but we need to start having a nuanced discussion about this right now before its to late!
Collaborators:
- David Shapiro: https://www.youtube.com/@DavidShapiroAutomator
- Yän: https://www.youtube.com/@YaenGamedev
- Thomas Brush: https://www.youtube.com/@thomasbrush
- TheShelfman: https://www.youtube.com/@TheShelfman
Sources:
1) Sam Altman Interview by Greylock https://www.youtube.com/watch?v=WHoWGNQRXb0
2) Life in Life https://www.youtube.com/watch?v=xP5-iIeKXE8
3) The End of Art by Steven Zapata Art: https://www.youtube.com/watch?v=tjSxFAGP9Ss
4) A Message to Artists by ChrissaBug: https://www.youtube.com/watch?v=zx3ROK9nOYE
5) Robot Tax by David Shapiro: https://www.youtube.com/watch?v=24srC931Yxo
Time Stamps:
0:00 - Intro
2:08 - CHAPTER 1: HOW IT WORKS
2:44 - How Image Generation Works
5:30 - How AI Works Using Math
10:09 - How Text Generation Works
13:58 - Can AI Be Creative?
16:13 - CHAPTER 2: THE PROTESTS
17:10 - Copyright Problems
21:27 - Overfitting
24:16 - Stealing Art Styles
26:13 - Replacing Artists
30:10 - A New Chapter Begins
35:39 - CHAPTER 3: THE TOOLS
35:57 - Image Generation
40:59 - Collaborating With Art AI
46:40 - Fine Tuning Custom Models
48:38 - Text Generation
51:37 - Collaborating With Text AI
54:32 - The AI Race (Google vs. Microsoft)
56:03 - Music Generation
57:50 - Collaborating With Music AI
58:52 - MusicLM Seems Insane
1:00:47 - Voice Generation
1:01:33 - Speech to Speech
1:02:50 - Text to Speech
1:03:51 - Audio Enhancement
1:04:37 - Everything Will Be Generated
1:06:38 - CHAPTER 4: THE FUTURE
1:08:35 - Human vs. Machine Comparison
1:11:42 - Speed of Development
1:14:53 - Predictions
1:19:16 - The Social Contract
1:20:59 - AI Agents Online
1:24:23 - More Risk Factors
1:25:56 - When Humans Become Useless & Mindset
1:27:26 - Forge Your Own Path
1:31:25 - What You Can Do (Lets Talk!)
Tools:
A) Midjourney: https://www.midjourney.com/home/
B) Dall-E 2: https://openai.com/dall-e-2/
C) Stable Diffusion on PlaygroundAI: https://playgroundai.com/
D) OpenAI Playground (Text Completion): https://platform.openai.com/playground
E) Chat GPT: https://openai.com/blog/chatgpt/
F) AI-Upscaling: https://imgupscaler.com/
G) Style Transfer: https://neuralstyle.art/
H) Artbreeder: https://www.artbreeder.com/
I) Stable Diffusion (One Click Install): https://github.com/cmdr2/stable-diffusion-ui
J) Astria (Training Custom Models): https://www.astria.ai/
K) Soundraw: https://soundraw.io/
L) Amper Music (They are only on Shutterstock now, eww!): https://www.shutterstock.com/discover/ampermusic
M) Aiva: https://www.aiva.ai/
N) MusicLM Previews: https://google-research.github.io/seanet/musiclm/examples/
O) AlteredAI Speech to Speech: https://www.altered.ai/
P) Elevenlabs Text to Speech: https://beta.elevenlabs.io/
Q) Adobe Speech Enhancement: https://podcast.adobe.com/enhance
R) E-Mastered: https://emastered.com/
Check Out My Games:
➤ Wishlist our next game Thronefall on Steam: https://store.steampowered.com/app/2239150/Thronefall/
➤ Play my last game Will You Snail on Steam: https://store.steampowered.com/app/1115050/Will_You_Snail/
➤ Join the Will You Snail Discord: https://discord.gg/G3mRDrK
For the game developers among you:
➤ Join our creative game dev community on Discord: https://discord.gg/Ye6zzfQ
What do you think? Anything I missed or got wrong? Please let me know and keep the discussion in the comment section civilized. Thank you! :)
#ai #artificialintelligence The Cr[AI]tive Revolution - The Future of Art (Full Documentary)](https://i.ytimg.com/vi/rFr6Ltlr7kI/mqdefault.jpg)




![Gunkid 99 - I Analyze Your Indie Games! (#012)
Gunkid 99 is an arcady platformer focused on combat. In this video I analyze the game in order to find out why its so addicting. Also what could the developer of this game improve to make it even better?
Gunkid 99 on Steam: https://store.steampowered.com/app/906600/Gunkid_99/
Free Game Demo: https://yongjustyong.itch.io/gunkid99
Developer Twitter: https://twitter.com/yongjustyong
The name of the game was changed from 99999 to Gunkid 99. :)
In this series I give other developers feedback on their unfinished (or finished) indie game projects. You can send me yours to JonasPlaysYourGame[t]gmail.com. Make sure its convenient to read and download, because I get quite a couple of submissions. Thank you. Hope you enjoy this game design analysis. Gunkid 99 - I Analyze Your Indie Games! (#012)](https://i.ytimg.com/vi/u9C5HgXW190/mqdefault.jpg)