Uploaded January 2026 | Updated September 2026, 1 week ago
You need to download everything needed from this site: rentry.co/SpaghettiSpyro
1-Model the level geometry on blender 3.0 or older
2-Attribute the image texture to the level mesh on shading section
3-UV editing (texturing the level)
4-Export the level into fbx then import the fbx mesh on unreal engine
5-Import the texture/skybox,then attriubte the material (Mi-levelx) to your assigned texture (for exemple: town square.png)
6-Place the level mesh,treasure containers and items on the level by just dragging and dropping them into the scene
You need to download everything needed from this site: rentry.co/SpaghettiSpyro
1-Model the level geometry on blender 3.0 or older
2-Attribute the image texture to the level mesh on shading section
3-UV editing (texturing the level)
4-Export the level into fbx then import the fbx mesh on unreal engine
5-Import the texture/skybox,then attriubte the material (Mi-levelx) to your assigned texture (for exemple: town square.png)
6-Place the level mesh,treasure containers and items on the level by just dragging and dropping them into the scene










