How To Make Objects Float and Imitate Streams with Physical Water  - UNIGINE 2 Quick Tips @UNIGINE_Official
How To Make Objects Float and Imitate Streams with Physical Water  - UNIGINE 2 Quick Tips  @UNIGINE_Official
Uploaded January 2021 | Updated September 2026, 2 weeks ago
A Physical Water is a cuboid-shaped area inside which water interaction effects are simulated. It can be used either for Global Water or Water Mesh.

More on using Physical Water in UNIGINE 2: https://l.unigine.com/VWbxFbSfe

Download UNIGINE 2 SDK: https://l.unigine.com/L72Sl0os2
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How To Make Objects Float and Imitate Streams with Physical Water - UNIGINE 2 Quick Tips

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