How to Make Color Codes for ANY Character in Super Mario 64 [Tutorial] @StupidMarioBros1Fan
How to Make Color Codes for ANY Character in Super Mario 64 [Tutorial]  @StupidMarioBros1Fan
Uploaded May 2021 | Updated September 2026, 1 week ago
While remaking my Wario & Waluigi mods, I was looking around in SM64's Files via the Decompilation Project and found various Hex Addresses in the Notes & Descriptions that are inside throughout the files. After doing some comparisons with the rom in a Hex Editor, I figured out how Mario's Model uses Vertex Coloring and was able to get Custom Models to use it and in turn, use Color Codes!

After looking around on Google for basic info on Gameshark Codes for N64 games, I figured out how Color Codes were made for Mario which lead to figuring out how to make Color Codes for ANY Character in the game including Custom Models which allowed me to make Brand New Color Codes for Wario & Waluigi where you can change the color of their Noses, Mustaches & the Inside of their Caps!

This tutorial should hopefully guide you on how to do the same things, which should open up a lot more creativity for the SM64 Community!

I've redone the part about getting Custom Models to use Mario's Color Codes, hopefully it's less confusing this time. It also has info that I forgot to include as well as a new piece of info in regards ones made with kurethedead's old SM64 Model Importer:
youtube.com/watch?v=cTx_PWeCvYo

REQUIRED STUFF

Hex Editor (HxD 2.5 used in Tutorial)
Nemu64 Emulator (v0.8 used in Tutorial)
Decompilation Project (To look at SM64's Files)
Extended SM64 Rom (Doesn't matter how)

Music Used:

Medieval Koopa Jam (SM64 OverClocked ReMix)

Twitter: twitter.com/StupidMarioFan1
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How to Make Color Codes for ANY Character in Super Mario 64 [Tutorial]

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