How to Make a Weapon Scope in Blender 2.8 | HardSurface Modelling, Texturing, Lighting @WintermuteDigital
How to Make a Weapon Scope in Blender 2.8 | HardSurface Modelling, Texturing, Lighting  @WintermuteDigital
Uploaded March 2020 | Updated September 2026, 12 hours ago
Learn to make a Sci-Fi Weapon Scope in Blender 2.8 in my new tutorial, which goes over some really useful techniques in hard surface modelling without any paid add ons in Blender. This tutorial is suitable for beginner to intermediate users, who know the basic modeling functions and can follow at a fast pace.

This full tutorial goes over everything you need to know to create a sci-fi weapon scope, including modelling, shading, textures, environment and lighting, all in 45 minutes!

Prerequisites:
Make sure these are enabled in User Prefs - Addons, they come with Blender 2.8:
- Import Images as Planes (For the warning decal)
- LoopTools
- BoolTool

Contamination Textures (Smudges, Fingerprints, etc): https://www.cs.columbia.edu/CAVE/databases/dirty_glass/texture.php
Lane Font:
dafont.com/lane.font
Radioactive Decal:
textures.com/download/signsacid0003/4116?q=warning

Additionally, my site, wintermutedigital.com, is currently undergoing a major revision and will be up sometime in April 2020. I am moving from Wordpress to a static site generator, like Hugo/Gatsby, and I'll be coding it from the ground up. This may take a while, but this video will not be available as a text post immediately.

#hardsurfacemodellingblender
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Wintermute Digital |

How to Make a Weapon Scope in Blender 2.8 | HardSurface Modelling, Texturing, Lighting

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