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codergopher | How to Make a 2D Video Game C++ Part 21 | Finishing Collision with SFML @codergopher8270 | Uploaded February 2018 | Updated October 2024, 6 hours ago.
How to make a 2D video game in C++ with SFML part 21. C++ SFML 2D platformer video game tutorial. Finishing the collision detection function, and using the boolean argument isCollide to determine whether we are colliding, and what should happen to the player if he is colliding. C++ programming coding 2D video games with Agent Marty and SFML.
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How to Make a 2D Video Game C++ Part 21 | Finishing Collision with SFML @codergopher8270

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