@legiongames2400
  @legiongames2400
LegionGames | How To Implement a Trebuchet in Godot 3.2 using AnimationPlayer @legiongames2400 | Uploaded May 2020 | Updated October 2024, 17 hours ago.
In this video I use three static images and the AnimationPlayer node in order to implement a platformer trebuchet that launches RigidBody projectiles. You can use this tutorial to make a catapult as well.


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How To Implement a Trebuchet in Godot 3.2 using AnimationPlayer @legiongames2400

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