How to Fix Floor Contact for Your Animated Characters @Autodesk_Maya
How to Fix Floor Contact for Your Animated Characters  @Autodesk_Maya
Uploaded February 2025 | Updated September 2026, 3 weeks ago
In this short demo, Yingying teaches you how to fix a common floor-contact issue for your animated character. You’ll learn how to use the HumanIK tool in Maya to create a control rig for adjusting the movements in the Graph Editor.

The animated robot used in this demo was created using Wonder Studio, an AI animation tool by Wonder Dynamics, an Autodesk company:
https://autode.sk/wonder_dynamics
https://autode.sk/WA-blog

Watch the tutorial on Animation in USD, which includes a preview of Wonder Studio:
youtu.be/OWLlAdQ3Uyc

Try Wonder Studio:
https://autode.sk/wonderstudio

Acknowledgements:
Many thanks to Eduardo Grana from the Wonder Dynamics team for all the tips on how to fix floor-contact issues for animated characters.
How to Fix Floor Contact for Your Animated CharactersProject-based wedging in Maya - Part 3: Particle and aero advectionCreate a Believable Horse Jump in MotionMaker | Maya 2027 #autodeskmaya #shorts  #maya  #motionmakerBifrost Bootcamp 1.5 - Creating CompoundsCreate photo-real renders in Maya using Gaussian Splats! #tutorial #arnoldrender #photorealismColor Management in Maya: Setting up a sceneUnderstanding Volumes Episode 2 - Particle Simulation with Aero VolumeColor Management in Maya: Input SpacesBifrost Bootcamp 6.3 - Rendering sprites for explosions in gamesCreature Texturing for Film - Lesson 1 / 18Bifrost Scatter Series: FlockingBifrost Bootcamp 10.2 - Developing and polishing tools for artists
Maya Learning Channel |

How to Fix Floor Contact for Your Animated Characters

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER