Uploaded July 2026 | Updated September 2026, 2 weeks ago
In this video, I show you how to pack three grayscale masks into a single RGB texture in Photoshop, import it into Unreal Engine, and use the individual channels inside a Niagara material.
This workflow lets you create more flexible VFX materials while keeping the number and size of your textures under control.
Find me:
Instagram: @jonjagsnee
Tools used:
Adobe Photoshop
Unreal Engine 5
Niagara
#UnrealEngine #GameVFX #Niagara
In this video, I show you how to pack three grayscale masks into a single RGB texture in Photoshop, import it into Unreal Engine, and use the individual channels inside a Niagara material.
This workflow lets you create more flexible VFX materials while keeping the number and size of your textures under control.
Find me:
Instagram: @jonjagsnee
Tools used:
Adobe Photoshop
Unreal Engine 5
Niagara
#UnrealEngine #GameVFX #Niagara










