How to Create Character Trails from Bones with Blender Geometry Nodes @Xan3D
How to Create Character Trails from Bones with Blender Geometry Nodes  @Xan3D
Uploaded December 2024 | Updated September 2026, 1 week ago
Learn how to create dynamic trails that follow any part of a character's body in Blender using Geometry Nodes. In this tutorial, you’ll discover how to parent an Empty to a bone and use it as the foundation for stunning motion trails. Perfect for animations that need that extra touch of visual flair!

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00:00 Intro
00:43 Setting Up a Looping Character Animation
03:16 Parenting an Empty to a Bone
06:43 Creating a Trail that Follows a Bone
09:38 Controlling Trail Lifetime with Curve Length
12:11 Adding Multiple Trails for Different Bones
15:19 Applying Meshes and Materials to the Trails
16:08 Adjusting Trail Thickness with Curve Radius

#Blender #GeometryNodes #blenderanimation #characteranimation
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How to Create Character Trails from Bones with Blender Geometry Nodes

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