How to Create a Generative Beat Sequencer in Pure Data! @SoundSimulator
How to Create a Generative Beat Sequencer in Pure Data!  @SoundSimulator
Uploaded July 2021 | Updated September 2026, 2 weeks ago
Let’s use probability to program a generative beat sequencer in Pure Data! This patcher will randomly create a new drum pattern every two measures.
Because we’ll be using probability, the beat will be musical and not too unpredictable.

---

Social Media:
instagram.com/takumi_ogata
twitter.com/TakumiOgata

---

0:00 - Intro
0:48 - Let's Begin Patching!
0:57 - Random Object
1:10 - Probability and Music
2:39 - Patching Probability
4:28 - Outro
How to Create a Generative Beat Sequencer in Pure Data!MIDI Automation with Light Using Arduino! #ShortsHow to Create Generative Ambient Music in Pure Data!One-to-Many Mapping (DIY Synth Tutorial)Arduino To Max/MSP (Tutorial)Arduino MIDI TutorialScream Sound Design in Pure Data and MaxMSP (Sound Design Series #3)Program Your Very Own Eurorack Module with patch.Init()!AM Synth & FM Synth (Pure Data Tutorial #5)How to Come Up with DIY Musical Instrument Ideas!Building Musical Instruments with Foam Board! (DIY Theremin)Hacking A Halloween Basket To Make It Scarier!
Sound Simulator |

How to Create a Generative Beat Sequencer in Pure Data!

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER