How To Create a Custom Post-Effect Using Material Editor - UNIGINE 2 Quick Tips @UNIGINE_Official
How To Create a Custom Post-Effect Using Material Editor - UNIGINE 2 Quick Tips  @UNIGINE_Official
Uploaded March 2023 | Updated September 2026, 2 weeks ago
Post processing is applied at the last stages of rendering and intended to add screen-space effects or tweak the final image. UNIGINE offers a set of ready-to-use post-effects including Depth of Field, Bloom, Noise, and others.
This tutorial introduces beginners to creation of custom post-processing materials using the Visual Material Editor without a single line of code just by connecting nodes.
You'll also learn how to pick a certain stage of rendering sequence when the material should be rendered and how to assign your material globally or attach it to a particular camera.
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How To Create a Custom Post-Effect Using Material Editor - UNIGINE 2 Quick Tips

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