Uploaded November 2021 | Updated September 2026, 5 hours ago
In this video, learn how to use the Unity asset Dungeon Architect to quickly generate random levels from a theme you create! Learn how to add walls, doors, perimeter fence, and much more!
LINKS (Affiliate Links)
DOWNLOAD DUNGEON ARCHITECT
theRealTimeEssentials.com/DungeonArchitect
UNITY ASSET STORE BLACK FRIDAY SALES
theRealTimeEssentials.com/UnityBlackFriday
UNITY ASSET STORE
therealtimeessentials.com/assetstore
INTRO TO DUNGEON ARCHITECT
youtube.com/watch?v=0avuM7BgiUY
Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
The Unity name, logo, brand, and other trademarks or images featured or referred to on my YouTube channel are licensed from and are the sole property of Unity Technologies. Neither I nor this YouTube channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.
TIMESTAMPS
0:00 - Introduction
0:17 - Where to find Dungeon Architect
0:50 - Enabling Dungeon Architect
1:10 - Adding a grid builder to your scene
1:35 - Creating and adding a Dungeon Architect Theme File
2:31 - Using the theme editor to add elements
2:52 - Adding ground to our level
3:54 - Using visualize markers to see where theme items will be placed
5:00 - Setting the grid builder to put your created elements in a group
5:51 - Adding walls to our scene
6:30 - Adding door elements to our level
7:01 - Adding a fence around the perimeter
7:45 - Adding stairs and changing the orientation and position of objects
9:15 - Adding wall separators for wall variety
10:13 - Adjusting wall pillar sizes
11:00 - Using probability to adjust likelihood of objects
11:42 - Generating multiple elements with a theme item (randomization)
13:01 - Randomly generating level layouts with the seed
13:52 - Adding decoration items like picture frames
15:24 - Generating decoration items from inside other items (like wall types)
17:55 - Where to download Dungeon Architect
In this video, learn how to use the Unity asset Dungeon Architect to quickly generate random levels from a theme you create! Learn how to add walls, doors, perimeter fence, and much more!
LINKS (Affiliate Links)
DOWNLOAD DUNGEON ARCHITECT
theRealTimeEssentials.com/DungeonArchitect
UNITY ASSET STORE BLACK FRIDAY SALES
theRealTimeEssentials.com/UnityBlackFriday
UNITY ASSET STORE
therealtimeessentials.com/assetstore
INTRO TO DUNGEON ARCHITECT
youtube.com/watch?v=0avuM7BgiUY
Disclaimers: All opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
The Unity name, logo, brand, and other trademarks or images featured or referred to on my YouTube channel are licensed from and are the sole property of Unity Technologies. Neither I nor this YouTube channel is affiliated with, endorsed by, or sponsored by Unity Technologies or any of its affiliates.
TIMESTAMPS
0:00 - Introduction
0:17 - Where to find Dungeon Architect
0:50 - Enabling Dungeon Architect
1:10 - Adding a grid builder to your scene
1:35 - Creating and adding a Dungeon Architect Theme File
2:31 - Using the theme editor to add elements
2:52 - Adding ground to our level
3:54 - Using visualize markers to see where theme items will be placed
5:00 - Setting the grid builder to put your created elements in a group
5:51 - Adding walls to our scene
6:30 - Adding door elements to our level
7:01 - Adding a fence around the perimeter
7:45 - Adding stairs and changing the orientation and position of objects
9:15 - Adding wall separators for wall variety
10:13 - Adjusting wall pillar sizes
11:00 - Using probability to adjust likelihood of objects
11:42 - Generating multiple elements with a theme item (randomization)
13:01 - Randomly generating level layouts with the seed
13:52 - Adding decoration items like picture frames
15:24 - Generating decoration items from inside other items (like wall types)
17:55 - Where to download Dungeon Architect










