How to Build Curiosity Loops That Last @rpgphd
How to Build Curiosity Loops That Last  @rpgphd
Uploaded November 2025 | Updated September 2026, 5 hours ago
Dr. Ben discusses how to create curiosity loops for your TTRPGs (Episode #145). #dnd #pathfinder #ttrpg #wfrp

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00:00 Intro
0056: What is the Curosity Loop?
05:10 Three Tiers of Questions
11:42 7 Reliable Ways to Seed Curosity
20:50 How to Answer Without Ending the Loop
26:37 Pacing the Loop
32:06 Drop-in Frameworks
34:02 Thoughts?
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Berlyne, D. E. (1960). Conflict, Arousal, and Curiosity. McGraw-Hill.
Huron, D. (2006). Sweet Anticipation: Music and the Psychology of Expectation. MIT Press.
Juul, J. (2005). Half-Real: Video Games between Real Rules and Fictional Worlds. MIT Press.
Laws, R. D. (2010). Hamlet’s Hit Points. Gameplaywright.
Loewenstein, G. (1994). The psychology of curiosity: A review and reinterpretation. Psychological Bulletin, 116(1), 75–98.
Baker, V. (2004). Dogs in the Vineyard (for “fruitful void” as design stance).
Hunicke, R., LeBlanc, M., & Zubek, R. (2004). MDA: A formal approach to game design and game research (for translating aesthetics ↔ mechanics).


Music and Sounds:
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Music: creativecommons.org/publicdomain/mark/1.0
epidemicsound.com/track/c0X3Z8H8uZ
epidemicsound.com/track/yCvSWOBYUe
Music: creativecommons.org/publicdomain/mark/1.0
epidemicsound.com/track/bWHPOsoaql
epidemicsound.com/track/uDAHxg3lIS
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How to Build Curiosity Loops That LastDesigning Table-Top RPG MechanicsThe Noise Floor: Calibrating What Players NoticeHistory Reimagined: Crafting RPG Campaigns Inspired by the PastHow Body Language and Nonverbal Cues Make NPCs More Believable in Tabletop RPGsRuins AmbienceDesigning Dilemmas: Moral Philosophy in TTRPGsAlien City AmbienceStop Fighting Over RPG Rules!How to Play WFRP 4th Edition: CombatThe Group Psychology Theory Every GM Should KnowSolo RPG Introduction
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How to Build Curiosity Loops That Last

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