How to add Variations to a Material that is used by multiple Objects in Blender! | Object Info Node @BlenderDaily
How to add Variations to a Material that is used by multiple Objects in Blender! | Object Info Node  @BlenderDaily
Uploaded December 2020 | Updated September 2026, 2 weeks ago
When using the same material for multiple objects it is generally a good idea to add slight variations to make the scene more interesting and realistic. In this video Nik exemplifies how to use the object info node in a simple way to add both procedural and manual alterations to any shader.

Timestamps:
00:00 Intro
00:19 Location (Texture Offset)
01:41 Color (Color Variations)
02:27 Object Index (Texture Variations)
03:38 Random (Random Scale)
04:45 Random Colors
05:39 Material Index (Material Variation)
07:48 Outro

VDB Explosion Pack for Blender: gum.co/vdb-explosions

Video Instructor: Nik Kottmann
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Nik Kottmann |

How to add Variations to a Material that is used by multiple Objects in Blender! | Object Info Node

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