Uploaded September 2020 | Updated September 2026, 1 hour ago
Just add a 3D ball. Or a box. Make it fall and roll. Basic collision and rigid body physics! How hard can it be, Godot Engine, who is open source and free and also a very small download? Well, it can certainly be different from Unity.
Just add a 3D ball. Or a box. Make it fall and roll. Basic collision and rigid body physics! How hard can it be, Godot Engine, who is open source and free and also a very small download? Well, it can certainly be different from Unity.
![Blender 2.8 Transparent Shadow [Blender Shadow Catcher in Cycles]
Blender 2.8 has new features and new ui, here I show you the fastest way to get transparent shadows (shadows on no background) to get running if your setup is flexible enough.
Subscribe for gamedev updates: http://bit.ly/qubodev Blender 2.8 Transparent Shadow [Blender Shadow Catcher in Cycles]](https://i.ytimg.com/vi/KE5o9-FyE-U/mqdefault.jpg)









