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Game Makers Toolkit | How The Forgotten City Creates The Perfect Mystery @GMTK | Uploaded December 2021 | Updated October 2024, 1 week ago.
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Every year I break down the design and development of one of the year's most innovative games. This time: it's the time-travelling, day-looping, crime-solving, remake of a Skyrim mod, The Forgotten City. How was this remarkable game made?

=== Before you watch ===

Content warning: Some violence

=== Chapters ===

00:00 - Intro
03:24 - The Forgotten City (Spoilers)
15:26 - Honourable Mentions

=== Games Shown ===

Snake Pass (2017)
Event[0] (2016)
Her Story (2015)
Watch Dogs: Legion (2020)
Baba is You (2019)
Loop Hero (2021)
Solar Ash (2021)
The Forgotten City (2021)
Return of the Obra Dinn (2018)
Outer Wilds (2019)
Disco Elysium (2019)
Paradise Killer (2020)
The Elder Scrolls V: Skyrim (2011)
BioShock (2007)
Prey (2017)
The Witcher 3: Wild Hunt (2015)
Toodee and Topdee (2021)
Unpacking (2021)
Before Your Eyes (2021)
Wildermyth (2021)
Unsighted (2021)
Silicon Dreams (2021)
Inscryption (2021)
Slipways (2021)
Chicory: A Colorful Tale (2021)
It Takes Two (2021)
Genesis Noir (2021)

=== Credits ===

Music by Todd Siesel, under CC License - toddsiesel.bandcamp.com

Music from The Forgotten City OST, by Michael Allen

Palm Springs, courtesy of Neon and Hulu

=== Subtitles ===

Contribute translated subtitles - amara.org/en-gb/videos/Fb5dzKv02qbI
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How The Forgotten City Creates The Perfect Mystery @GMTK

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