@razbuten
  @razbuten
Razbuten | How Sound Design Makes Games Feel Lonely @razbuten | Uploaded 2 years ago | Updated 1 hour ago
Sign up for CuriosityStream and get Nebula for for free at http://curiositystream.com/razbuten

Sound design is an incredibly important part of games and really all media that sometimes doesn’t get the attention it deserves. The way sound designers are able to communicate ideas and emotions through sounds alone is incredibly fascinating, and I’ve found myself being drawn to how sounds relate to one particular emotion: loneliness. With so many of my favorite titles from Outer Wilds to Breath of the Wild to Hollow Knight to Dark Souls to Journey exploring themes of solitude, designers have to find ways to make games sound lonely, so I tried to look into some of the sounds and techniques that I find make me feel lonely when I hear them.

Patreon: patreon.com/razbuten
Nebula: https://nebula.app/razbuten
Discord: discord.gg/rfawkHa
Twitter: twitter.com/theRazbuten
Thumbnail by HotCyder: twitter.com/HotCyder

Additional Music and Sound Effects by Epidemic Sound: http://epidemicsound.com/creator

Special thanks to honorary bagbutens Elfinrez and WilliamGlenn8.
How Sound Design Makes Games Feel LonelyHave Video Games Gotten Worse?Consumable Items (and why I barely use them)When Should A Game End?Should We Stop Comparing Games To Each Other?What Mass Effect Could Learn From Darkest DungeonThe Princess Bride: An Inconceivable AdaptationMore Indie Games You Missed (probably? i still dont know your life)Avatar: The Last Airbender and The Art of TearbendingHow Small Open-World Games Feel BigWhat Baldurs Gate 3 is Like For Someone Who Doesnt Really Play GamesRewriting Book 2 of The Legend of Korra

How Sound Design Makes Games Feel Lonely @razbuten

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER