Uploaded April 2026 | Updated September 2026, 2 weeks ago
A look back at the distinctive visual technique of pre rendered backgrounds, a lost artform thank to modern 3d and a staple of 90s games that defined an era of classic games to overcome early limitations of 3D console gaming hardware. Often attributed to the PS1 graphics, Pre-Rendering techniques actually began during the 16-bit console generation using Silicon Graphics workstations, and games existed on the Sega Saturn and Nintendo 64 that used this approach.
Sources :
https://x.com/GameAnim/status/1613927438580432897
Social Media Links :
► Supporting The Channel - patreon.com/ModernVintageGamer
► Facebook : facebook.com/ModernVintageGamer
► Twitter : twitter.com/ModernVintageG
► IG: instagram.com/ModernVintageGamer
► BandCamp : modernvintagegamer.bandcamp.com
#Early3D
A look back at the distinctive visual technique of pre rendered backgrounds, a lost artform thank to modern 3d and a staple of 90s games that defined an era of classic games to overcome early limitations of 3D console gaming hardware. Often attributed to the PS1 graphics, Pre-Rendering techniques actually began during the 16-bit console generation using Silicon Graphics workstations, and games existed on the Sega Saturn and Nintendo 64 that used this approach.
Sources :
https://x.com/GameAnim/status/1613927438580432897
Social Media Links :
► Supporting The Channel - patreon.com/ModernVintageGamer
► Facebook : facebook.com/ModernVintageGamer
► Twitter : twitter.com/ModernVintageG
► IG: instagram.com/ModernVintageGamer
► BandCamp : modernvintagegamer.bandcamp.com
#Early3D

