@scottmanley
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Scott Manley | How NASA Visualized Voyager, and Helped Revolutionize Cinema @scottmanley | Uploaded 1 year ago | Updated 2 days ago
In the late 1970's NASA & JPL were preparing for the Voyager spacecraft to fly by Jupiter, the first destination on their grand tour of the solar system, a mission which would revolutionize our understanding of the outer planets. And a small group of computer wizards had an innovative idea on how to explain to the public what was going on using the nascent technology of computer graphics. The animations which were produced used computer hardware which was state of the art in that era, but today my phone's CHARGER has more processing power (https://forrestheller.com/Apollo-11-Computer-vs-USB-C-chargers.html)

And those animations would be some of the first attempts at realistic CGI, and very likely the most widespread from the era. The creator would spend some time at ILM getting the visual effects industry a real start in CGI for cinema.

If you're interested, there's a lot more on the subject and Jim Blinn has a website with his own presentations and even more articles on this subject and many more
https://www.jimblinn.com

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https://twitter.com/DJSnM

I have a discord server where I regularly turn up:
https://discord.gg/zStmKbM

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https://www.patreon.com/scottmanley

Mario Bava Sleeps In a Little Later Than He Expected To by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Source: http://chriszabriskie.com/vendaface/

Artist: http://chriszabriskie.com/
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How NASA Visualized Voyager, and Helped Revolutionize Cinema @scottmanley