How much work is it to release a game ? @Ombarus
How much work is it to release a game ?  @Ombarus
Uploaded May 2020 | Updated September 2026, 13 minutes ago
Hint : A lot!

So can you save time and reach more people by releasing on as many platform as possible all at the same time? Is it even possible? How much work does it involve? That's what I decided to answer in this video.

Trailer for Solar Rogue ► youtu.be/_Bmy0203ZUU
Dice DM
iOS : apps.apple.com/jp/app/dice-dm-plus/id1439157899
Android : play.google.com/store/apps/details?id=com.ombarus.dicedmfree

Follow me and support me, check out these links :

Support me on Patreon ► patreon.com/ombarus
Join the discussion on Discord ► discord.gg/8vUQuqh

Twitter ► @Ombarus1
Instagram ► instagram.com/ombarus1
Website ► ombarus.com
Email ► ombarus.dev@gmail.com
Github ► github.com/Ombarus
Music ► bensound.com

My name is Ombarus and I'm a programmer / game developer from Canada who moved to Japan and decided to try my own luck with game dev.

Icons of itch.io, Steam, App Store and Google Play are part of their respective trademark. I'm in no way associated with any of these companies but I used these images as part of the press-kit for Solar Rogue.

Google Play and the Google Play logo are trademarks of Google LLC.
itch.io/press-kit
©2020 Valve Corporation. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. and/or other countries.
By Original: Rob Janoff - apple.com/ac/globalnav/2.0/en_US/images/ac-globalnav/globalnav/apple/image_large.svg, Public Domain, commons.wikimedia.org/w/index.php?curid=10472152
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How much work is it to release a game ?

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