How Im Using AI to Speed Up 3D Character Creation for Blender & Unreal @CGDive
How Im Using AI to Speed Up 3D Character Creation for Blender & Unreal  @CGDive
Uploaded February 2026 | Updated September 2026, 1 week ago
🚀 Try **Rodin AI** here: hyper3d.ai/a/C17PC8UC
(Disclosure: This video is sponsored by Hyper3D/Rodin, but all creative decisions and workflows are my own. No part of this video has been in any way directed by the sponsor.)
*OTHER LINKS FROM THE VIDEO*
Game Rig Tools addon download
gumroad.com/a/598294451/OmHCS
Game Rig Tools addon Tutorials
youtube.com/playlist?list=PLdcL5aF8ZcJv6Hd5wGEiHxpYpzAMJPnsB
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Like many kids growing up in the 90s, I spent way too many quarters on beat-em-ups like *Vendetta*. I’ve always dreamed of recreating these characters in a modern engine, but manual modeling was always one of the big bottlenecks.

In this video, I’m testing a new workflow using **Rodin AI** to turn 2D pixel art into high-fidelity 3D models. It’s NOT a "one-click" magic workflow. Not yet. There are still manual tweaks and cleanup involved in Blender. But it allowed me to create game-ready assets in about 2~4 hours for roughly $5 per character.
Every step of the process is covered in the video.

As a 3D artist, I don't see this as a replacement for manual craft, but as a massive accelerator for pre-production, prototyping, and passion projects that would otherwise never happen.

*In this video, we cover:*
- Converting a base concept art to 3D Modeling sheets
- Reliably generating high-poly and low-poly meshes with *Rodin AI*
- Cleanup, optimization and rigging in *Blender*
- Importing and testing the characters in *Unreal Engine 5* .

**Chapters**
0:00 Creating passion projects with AI
0:26 What you'll learn
1:01 Concept and modeling sheet generation
3:39 3D Generation with Rodin
5:32 Material Generation
7:47 High-poly Model Download
8:19 Forking and Low-poly Generation
10:16 Head generation
11:42 Local Edits & Model Uploads
12:37 Blender Import
14:36 Fusing the models
20:56 UV Mapping
24:13 Texture Baking
30:18 Rigging for Unreal 5
32:52 Unreal Setup
34:41 Pricing & The Future

#RodinAI, #blender3d, #UnrealEngine5
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CGDive (Blender Rigging Tuts) |

How I'm Using AI to Speed Up 3D Character Creation for Blender & Unreal

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