@JonasTyroller
  @JonasTyroller
Jonas Tyroller | How I Handle Playtesting @JonasTyroller | Uploaded December 2019 | Updated October 2024, 3 hours ago.
Here is how I handle playtesting to get the most out of my games. Getting good feedback can be absolutely crucial for the success of your indie game after all. I hope you find this useful. :)

● Wishlist Will You Snail on Steam: store.steampowered.com/app/1115050/Will_You_Snail
● Join the Will You Snail Discord: discord.gg/G3mRDrK

0:38 - Using Discord and Steam as a Basis
1:08 - Leveraging Online Surveys
4:40 - Ask This Question
7:33 - Use What You Learn For Marketing

8:06 - Collect Data
10:05 - Look at The Stats
11:55 - Smooth Out The Difficulty
12:30 - Paper Surveys

13:15 - Looking Over Somebody's Shoulder
14:27 - Ask People to Record Themselves

14:52 - The Most Difficult Part About Playtesting
16:02 - Diversify Your Testing
16:24 - How to Find Playtesters For Your Game

● Join our creative game dev community on Discord: discord.gg/Ye6zzfQ

Enjoy and have a great week!
#gamedev #indiedev
How I Handle PlaytestingGAME DEV: I Played Your Games. (Again.)Thronefall Level Design Live StreamA New Way to Think About Productivity (by a Game Developer)Making 50 Games in 1 Day!We Went Undercover to Win a Massive Game JamOur Deck Building Game Evolved Into Something Unexpected!Making New ISLANDERS Content Live21 Tips For Getting Into Game Development!Will Machines Ever Make Better Games Than Us?Lets Try: Godot Engine - Is it good?I PLAYED YOUR GAMES! | Lets Talk Game Design.

How I Handle Playtesting @JonasTyroller

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER