How I Created This Star Wars Environment | Houdini Biomes & Nuke @arvidurs
How I Created This Star Wars Environment | Houdini Biomes & Nuke  @arvidurs
Uploaded April 2025 | Updated September 2026, 3 weeks ago
You'll see how I created this environment using SpeedTree for vegetation, built and assembled assets with Houdini using Houdini Labs Biome Tools, and completed the final look by compositing in Foundry Nuke..
I hope this breakdown gives you insight into my creative process and inspires yours!

...::: SOURCE FILES :::...
patreon.com/arvidschneider/shop/island-biome-scene-files-1468934

...::: PATREON MEMBER :::...
patreon.com/preview/campaign/membership?u=5123918

...::: DISCORD COMMUNITY :::...
discord.gg/z35NUgV

...::: SUPPORT ME ON PATREON :::...
patreon.com/arvidschneider

...::: SOCIAL CORNER :::...
instagram.com/arvidschneider
twitter.com/arvidurs
patreon.com/arvidschneider

...::: AWESOME RESOURCES :::...
coding amzn.to/33Pwy8H
vfx lighting amzn.to/2PzrtJi
paid courses udemy.com/u/arvidschneider
learning playlist youtube.com/playlist?list=PLkb7MHt0xUF0Mf5xUnUmxfVZUJ53yvrBL

...::: NEED A MENTOR? :::...
patreon.com/arvidschneider

#houdini #karma #labs #nuke #speedtree


...::: MY GEAR :::...
Shot on: amzn.to/2PAmuaY
Lens: amzn.to/2DuuLeg
Awesome Mic: amzn.to/2DwAOPl
Monitor: amzn.to/31B4t2a
Monitor support: amzn.to/2EWQnAd
Lights: amzn.to/33AZa58
Lightstrip: amzn.to/2PAFiqQ

0:24 The Idea
1:06 Vegetation creation speed tree
2:08 Houdini set up
6:57 Render layers
7:43 Compositing



*Note, above links are affiliate links which means I will receive a small commission if you decide to buy a course. The price will be the same for you, no difference. Thanks for your support!*

MUSIC
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How I Created This Star Wars Environment | Houdini Biomes & NukeHow to Make Realistic Glass in Substance Painter | Arnold / MayaUSD Asset Workflow in Solaris | Gingerbread HouseHow to Create Cardboard Look in Maya / ArnoldLIVE: Katana 3 and Arnold - Template and LookdevSpeedTree Controller 3.0 | Major ReleaseMtoA 528 | Probability Shader | OSL ScriptingFrosty Frontier: Houdini & Arnold VFX Breakdown of a Tundra Spaceship LaunchHoudini Solaris | Intro to MaterialX and Render CloningHow to Create Sharper Renders | Maya / Arnold | #shortsFavela Dystopia | Procedural Shading in USD Part2More procedural challenges, Houdini, Vellum RBD and Pyro
Arvid Schneider |

How I Created This Star Wars Environment | Houdini Biomes & Nuke

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