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AI and Games | How Halo 3 Builds Large-Scale AI Battles | AI and Games #33 @AIandGames | Uploaded 5 years ago | Updated 1 hour ago
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I return to the Halo universe and build on my existing video on the behaviour tree AI of Halo 2, to discuss how Halo 3 manages large-scale infantry combat.

You can read the article based on this video at:
http://www.aiandgames.com/halo3
http://gamasutra.com/blogs/TommyThompson/20181022/328891/Combat_Evolved__Encounter_Design_in_Halo_3.php

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Music in this video (in order):
'Finish the Fight' - Halo 3 OST
'Impart' - Halo 2 Anniversary OST
'Greatest Journey' - Halo 3 OST
'Never Forget' - Halo 3 OST

#gamedev #AI #Halo
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How Halo 3 Builds Large-Scale AI Battles | AI and Games #33 @AIandGames

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