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Adam Millard - The Architect of Games | How DOOM became DUSK @ArchitectofGames | Uploaded 5 years ago | Updated 4 minutes ago
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There's been a real trend lately of bringing retro games back to life, what's up with that?

A lot of people are trying to create successors to the legacy of classic titles, but not everyone succeeds- what makes a good successor that can do the likes of DOOM proud?

To find out, The Architect will need to journey to hell and back, picking up some game design wisdom along the way.

Video Script: docs.google.com/document/d/1_qPwdc27svCQpVWtZpgBnzw3kZk6azSFD1XY73QILKc/edit?usp=sharing

You Saw:

Civilization 5 (2010)
Metroid Prime (2002)
Pokemon Sun (2016)
Magic: Arena (2018)
DUSK (2018)
A Hat In Time (2017)
Wargroove (2019)
Sunless Skies (2019)
Deus Ex: Human Revolution (2011)
Deus Ex (2000)
Yooka Laylee (2017)
Banjo Kazooie (1998)
Fallout 2 (1998)
Fallout 4 (2015)
Dark Souls (2011)
Super Mario Galaxy 2 (2010)
Starcraft 2 (2010)
Warhammer 40K: Dawn of War 2 (2009)
Donkey Kong: Tropical Freeze (2014)
Sonic Mania (2017)
Sonic 1 (1991)
XCOM 2 ( 2016)
XCOM UFO defence (1994)
XCOM 1 (2012)
Golf With your Friends (2016)
DOOM (2016)
DOOM (1993)
Dawn Of War 3 (2017)
Super Metroid (1994)
Advance Wars: Dual Strike (2005)
Megaman Battle Network (2001)
One Step From Eden (Not yet released)
Apex Legends (2019)
Titanfall 2 (2016)

Interesting Links:

Is DOOM (2016) the real DOOM?: destructoid.com/more-doom-than-doom-376645.phtml

How Dusk nails 90s FPS:http://www.gamasutra.com/view/news/333992/More_than_a_throwback_How_Dusk_nails_the_best_parts_of_90s_FPS_games.php

Some good news for the fiscal viability of successors: vg247.com/2019/02/05/wargroove-broke-even-three-days
How DOOM became DUSKPuzzles Vs Problems: A Two-Sided GenreAre Morality Systems Making Us Less Moral?How Platinum Design a Combat SystemRoguelikes and the Modular GenreHow Terraria Makes You Feel Like A MasterH.P. Lovecraft Lives Inside Your ComputerWhy Do We Love Hostile Worlds?In Defence Of RandomnessWhy Is It So Easy To Break Videogame Economies?How Spelunky 2 Fixes Difficulty LevelsThe Selloutening

How DOOM became DUSK @ArchitectofGames

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