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GameMaker | How Does 2D Game Lighting Work? | GameMaker @GameMakerEngine | Uploaded December 2022 | Updated October 2024, 1 hour ago.
How Does 2D Game Lighting Work? From Ape Out to Celeste, 2D games make use of a style of lighting which comprises of beams of light cast from the player. These light beams interact with physical objects in the level.

This video explains one method of implementing this system and also goes through a full tutorial for making a 2D additive lighting system in GameMaker, but the theory will be useful to any game you make.

A big thank you to Jordan Guillou for making the video.

GameMaker is everything you need to take your idea from concept to finished game. With no barriers to entry and powerful functionality, GameMaker is the ultimate 2D development engine!

Try out making your own game. It takes 15 minutes and you’ll only need this video: youtu.be/nwlvT-L9vFg, and a free copy of GameMaker: https://opr.as/DownloadGM-YT

Timestamps:
00:00 Introduction
00:26 Theory Explanation
02:29 GameMaker Setup
03:04 Create Event
06:44 Step Event
08:50 Draw Event
10:14 Room Setup
10:27 Finished Product
10:38 Conclusion

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Project file (.yyz): yoyo-www-cms.s3.amazonaws.com/sites/5d75794b3c84c70006700381/assets/6363c38086896b000acd8c32/2D_Lighting_Tutorial.yyz

Information:

• Line-line intersection - en.wikipedia.org/wiki/Line%E2%80%93line_intersection
• SIGHT & LIGHT - ncase.me/sight-and-light
• 2d Visibility from Red Blob Games - redblobgames.com/articles/visibility
• Kenney Rolling Ball Assets - https://www.kenney.nl/assets/rolling-ball-assets
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How Does 2D Game Lighting Work? | GameMaker @GameMakerEngine

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