@james.lambert
  @james.lambert
James Lambert | How can the N64 handle fast moving objects? | Portal64 @james.lambert | Uploaded August 2022 | Updated October 2024, 1 hour ago.
In this video I show how I got the physics engine working well enough to allow objects, and the player, to fall forever from a portal on the ceiling to a portal on the floor.

Thanks to my brother, Joseph Lambert, for helping me edit the video this time

Latest ROM Download
github.com/lambertjamesd/portal64/releases/tag/v0.6.0

N64 Homebrew Resources
discord.gg/WqFgNWf
https://n64.dev/#community

If you want to code using the official N64 SDK
crashoveride95.github.io/n64hbrew/modernsdk/index.html
If you want to use an open source SDK
https://libdragon.dev/
How can the N64 handle fast moving objects? | Portal64How can the Nintendo 64 run portal?!? | Portal64

How can the N64 handle fast moving objects? | Portal64 @james.lambert

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