How 30 Developers Made the Game AAA Forgot How to Make @GameStudioLore
How 30 Developers Made the Game AAA Forgot How to Make  @GameStudioLore
Uploaded June 2026 | Updated September 2026, 1 week ago
This documentary looks into the circumstances that lead to the creation of Clair Obscur: Expedition 33 and how Sandfall created their first masterpiece.
Sources: gamesradar.com/games/rpg/clair-obscur-expedition-33-devs-basically-did-twice-the-work-of-a-more-experienced-team-to-get-the-hit-french-rpg-out-the-door
youtube.com/watch?v=KdCyZ8mKL8g&t=18s
frenchtechjournal.com/clair-obscur-how-frances-sandfall-interactive-made-the-worlds-best-video-game-of-2025
creativebloq.com/3d/video-game-design/clair-obscur-expedition-33s-art-director-jokes-how-he-wanted-to-make-a-realistic-version-of-spongebob
unrealengine.com/developer-interviews/inside-the-development-journey-of-clair-obscur-expedition-33
https://www.gamesindustry.biz/the-big-clair-obscur-expedition-33-interview-sandfall-and-kepler-on-team-size-the-return-of-aa-games-and-whats-next
rpgsite.net/interview/17367-clair-obscur-expedition-33-soundtrack-interview-lorien-testard-composer-songs
thegamer.com/clair-obscur-expedition-33-interview-narrative-lead-jennifer-svedberg-yen
youtube.com/watch?v=SEKMqLpd8BI
youtube.com/watch?v=UBMLuQXr6n4
youtube.com/watch?v=mXLOLgC2V2Q
polygon.com/clair-obscur-expedition-33-interview-sandfall-interactive
gameinformer.com/interview/2025/05/16/clair-obscurs-composer-talks-going-from-unknown-to-scoring-2025s-most
linkedin.com/posts/tomguillermin_in-2019-i-found-myself-casually-chatting-share-7323092632384028672-yq1F
expedition33.com/post/composing-the-music
washingtonpost.com/entertainment/video-games/2025/05/08/expedition-33-making-of
pcgamer.com/games/rpg/clair-obscur-expedition-33-creative-director-speaks-about-the-dark-fantasy-rpgs-stunning-unreal-engine-5-graphics-its-a-key-foundation-for-the-studio-to-really-look-for-the-latest-technology
pcgamesn.com/clair-obscur-expedition-33/persona-5-influence
rockpapershotgun.com/noughties-style-jrpg-clair-obscur-wants-to-recapture-the-glories-of-lost-odyssey-with-a-touch-of-devil-may-cry
rpgsite.net/interview/17041-clair-obscur-expedition-33-interview-celebrating-turn-based-games-classic-rpg-influences-in-making-something-new
magazine.reallusion.com/2021/06/09/pitch-produce-project-w-sandfall-interactive-studios-develops-ambitious-rpg-game-with-real-time-tools
eurogamer.net/clair-obscur-expedition-33s-french-inspired-setting-was-originally-steampunk-london
thegamer.com/clair-obscur-expedition-33-interview-narrative-lead-jennifer-svedberg-yen
creativebloq.com/3d/video-game-design/using-unreal-engine-5-can-be-a-trap-says-the-dev-behind-clair-obscur-expedition-33
ign.com/articles/clair-obscur-expedition-33-was-meant-to-be-an-intense-and-short-experience-producer-says
B-Roll Sources:
Evandro Carlos
MiddleCloud
TIm Barry
K Playz
Syrius Lee
Mass Effect
Gameplay Remastered
Hannya
Leartes
Eorys
Dan Allen Gaming
The13thHour
TheDodo
THQ Nordiq
Smart Poly
Unreal Engine
FriedGPU
Gamespot
Codelikeme
FinalSephiroth
BeyondGameplay
GamingArcadia RPG
JoeHammerGaming
Hannya
Leartes
Glamourdaze
BUffMaister
Atmosthetic
Ross Coffee Games
Hopstreet
IGN
Defective Gaming
Shacknews
Alexander Shushakov
Jasons Video Game Source
Xerokynos
Maxence Cazorla
Daityl
Stinky-link Gaming
Krauser
Bluebear
Pradyumna
Rizxpol Copy
Computer Headquarters
Saretz
PLaystaton
Sandfall INteractive
GalaxyCOn
Xbox on
Fextralife
Galaise
Neogamer
Gaming Shelf
Ubisoft
Barnyz
Gamewnewsplaystation
Ubisoft PAris
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How 30 Developers Made the Game AAA Forgot How to Make

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