Uploaded September 2020 | Updated September 2026, 1 week ago
In this tutorial we'll scatter some points across some already UV'd and textured geometry then apply the texture from the base mesh to the scattered point geometry. This workflow is the same fore most renderers.
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In this tutorial we'll scatter some points across some already UV'd and textured geometry then apply the texture from the base mesh to the scattered point geometry. This workflow is the same fore most renderers.
Support us on Patreon for more content!
patreon.com/smallrobotstudio
Check out more Small Robot Studio:
instagram.com/smallrobotstudio
smallrobotstudio.com
Check out more or Érika’s Work:
erikacasab.com
instagram.com/erikacasab
Stay up to date on Facebook:
facebook.com/smallrobotstudio



![Renderman 23 Motion Blur [Houdini] Tutorial
In this tutorials well look at a couple of different scenarios where the workflow for adding motion blur in Houdini is slightly different with Renderman.
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Check out more or Érika’s Work:
http://www.erikacasab.com
http://www.instagram.com/erikacasab
Stay up to date on Facebook:
http://facebook.com/smallrobotstudio Renderman 23 Motion Blur [Houdini] Tutorial](https://i.ytimg.com/vi/Mq5RFk9y0Tw/mqdefault.jpg)


![Renderman 23 Points & Particles [Houdini] Tutorial
In this tutorials well address rendering Points and Particles with Renderman for Houdini.
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http://www.erikacasab.com
http://www.instagram.com/erikacasab
Stay up to date on Facebook:
http://facebook.com/smallrobotstudio Renderman 23 Points & Particles [Houdini] Tutorial](https://i.ytimg.com/vi/Np2JjBfxuOA/mqdefault.jpg)



