HOU231: Rigid Body Destruction Dynamics in Houdini @fxguide
HOU231: Rigid Body Destruction Dynamics in Houdini  @fxguide
Uploaded April 2024 | Updated September 2026, 2 weeks ago
This course from Liam Whitehouse covers how to create art-directed destruction effects for a photoreal VFX sequence. Using SideFX Houdini, members will learn the techniques needed to create highly detailed rigid body destruction (RBD) impact effects, using a siege warfare scene set in medieval Europe.

The course shows techniques for modeling film quality assets specifically for fx fracturing and rigid body simulation while retaining their visual details. Whitehouse will also cover how to art direct the shape of impact, create destruction areas on large structures made from bricks and wood, how to use projectiles to create exciting rigid body simulation impacts with realistic timing and movement, how to fracture bricks, how to split and fracture wood, as well as how to art direct and control simulation based on director feedback using animation controls and guided simulations.

Finally, the completed scene will be rendered in Solaris and Karma XPU to create a detailed preview animation for review. This course is ideal for VFX artists wanting to learn more about how to create highly detailed rigid body destruction simulations for effects work.

This and over 300 other courses are available as part of a monthly membership at fxphd.com starting at $79/month. Visit fxphd.com/memberships for more details.
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HOU231: Rigid Body Destruction Dynamics in Houdini

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