HOU170: Impact-based Dust Volumetrics in Houdini @fxguide
HOU170: Impact-based Dust Volumetrics in Houdini  @fxguide
Uploaded December 2019 | Updated September 2026, 2 weeks ago
Getting volumetric clouds of dust and particulates moving and rendering correctly can often prove a challenging task for juniors and seniors alike. This course focuses on generating great looking volumetric dust based on impacts and preparing you to be able to adapt these types of simulations to art direction.

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HOU170: Impact-based Dust Volumetrics in Houdini

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