Uploaded February 2024 | Updated September 2026, 2 weeks ago
Yesterday after school I discovered someone found Beta Footage of Hotel Mario it looks like tons of people like that beta footage so most of them uploaded it to YouTube and it eventually stop blowing up. For me I tried to color in the Yellow Beta text for the entire Opening Cutscene and while I was doing that I decided to make some tweak changes like make the Brother's Letters more thicker and give Luigi his modern color Overalls. I only did it on the still frames of the background though I couldn’t get all of it. Not even to get it to match Luigi standing in place for when Mario tells Lu.
Mario - We need to find the Princess!
But at least now you get to experience the Beta Footage of the Hotel Mario Opening Cutscene without yellow beta text in the way because I mostly colored it out. Also the first 3 backgrounds use the Final Version covering up the Yellow Beta Text before the 5th, 6th, and so on background beta text gets covered up with me coloring over it. I managed to add extra bit color tweaks to 6 still pictures of Hotel Mario.
I decided to also use the next scene too that came from the final game but someone 4K it. So I screen recorded that footage for more better resolution for you guys. This combines the beta audio with the final version audio including the parts where Mario says
Mario - It’s from Bowser!
Mario - I dare you to find her if you can!
I really have cool Video Editing Master Skills if you ask me?
With iMovie and Premiere Rush, you can edit all kind of cool stuff in no one has did. Not that much YouTubers have iMovie that often for their projects then I do. I can do all kinds of cool stuff combining friendly scenes. Trimming out the unexpected I need to trim out. It was super cool how in Mario Vs. DK they gave Mario the Sonic 1 Spike Physics even when he is invincible for a few frames and how in Super Mario Bros. Wonder he has a balancing animation with Yoshi, and Red Yoshi's hits being based off of Sonic Characters getting hit. It’s cool when Nintendo combines some physics that was from the Sonic Universe. Maybe next Sonic Team should play Super Mario Bros. Wonder and Mario Vs. Donkey Kong to see how their fun experiences is? I was feeling like maybe Nintendo should remaster Donkey Kong 64 for the Nintendo Switch and restore a Beta Element which was the Lives feature. It was originally going to be in the game, but it got scrapped in favor of having Infinite Lives. Also the widescreen 16:9 Ratio would be perfect for Multiplayer Mode while Single Player uses its Original 4:3 Aspect Ratio Screen. They can use the DK Rap from Super Smash Bros. Melee, and replace Tiny Kong with Dixie Kong as I figure she can work the same way as Tiny Kong being able to get the ability to shrink down to size. Also Donkey Kong 64 can use HD Render very High Poly Models with Diddy Kong having his Modern Brown Eyes we now know today. Doesn’t Nintendo have rights to the Kongs and King K. Rule after all? The DK Rap, and Chunky Kong also appeared in the Super Mario Bros. Movie!
Yesterday after school I discovered someone found Beta Footage of Hotel Mario it looks like tons of people like that beta footage so most of them uploaded it to YouTube and it eventually stop blowing up. For me I tried to color in the Yellow Beta text for the entire Opening Cutscene and while I was doing that I decided to make some tweak changes like make the Brother's Letters more thicker and give Luigi his modern color Overalls. I only did it on the still frames of the background though I couldn’t get all of it. Not even to get it to match Luigi standing in place for when Mario tells Lu.
Mario - We need to find the Princess!
But at least now you get to experience the Beta Footage of the Hotel Mario Opening Cutscene without yellow beta text in the way because I mostly colored it out. Also the first 3 backgrounds use the Final Version covering up the Yellow Beta Text before the 5th, 6th, and so on background beta text gets covered up with me coloring over it. I managed to add extra bit color tweaks to 6 still pictures of Hotel Mario.
I decided to also use the next scene too that came from the final game but someone 4K it. So I screen recorded that footage for more better resolution for you guys. This combines the beta audio with the final version audio including the parts where Mario says
Mario - It’s from Bowser!
Mario - I dare you to find her if you can!
I really have cool Video Editing Master Skills if you ask me?
With iMovie and Premiere Rush, you can edit all kind of cool stuff in no one has did. Not that much YouTubers have iMovie that often for their projects then I do. I can do all kinds of cool stuff combining friendly scenes. Trimming out the unexpected I need to trim out. It was super cool how in Mario Vs. DK they gave Mario the Sonic 1 Spike Physics even when he is invincible for a few frames and how in Super Mario Bros. Wonder he has a balancing animation with Yoshi, and Red Yoshi's hits being based off of Sonic Characters getting hit. It’s cool when Nintendo combines some physics that was from the Sonic Universe. Maybe next Sonic Team should play Super Mario Bros. Wonder and Mario Vs. Donkey Kong to see how their fun experiences is? I was feeling like maybe Nintendo should remaster Donkey Kong 64 for the Nintendo Switch and restore a Beta Element which was the Lives feature. It was originally going to be in the game, but it got scrapped in favor of having Infinite Lives. Also the widescreen 16:9 Ratio would be perfect for Multiplayer Mode while Single Player uses its Original 4:3 Aspect Ratio Screen. They can use the DK Rap from Super Smash Bros. Melee, and replace Tiny Kong with Dixie Kong as I figure she can work the same way as Tiny Kong being able to get the ability to shrink down to size. Also Donkey Kong 64 can use HD Render very High Poly Models with Diddy Kong having his Modern Brown Eyes we now know today. Doesn’t Nintendo have rights to the Kongs and King K. Rule after all? The DK Rap, and Chunky Kong also appeared in the Super Mario Bros. Movie!










