[HoN 4.3.3] Kinesis Rework @heroesofnewerth
[HoN 4.3.3] Kinesis Rework  @heroesofnewerth
Uploaded December 2017 | Updated September 2026, 2 weeks ago
Kinesis

- Movement Speed lowered from 300 to 290.
- Attack range lowered from 600 to 550.
- Base Strength increased from 18 to 20.
- Strength gain per level lowered from 1.8 to 1.6.
- Base Agility lowered from 16 to 15.
- Agility gain per level lowered from 1.8 to 1.5.
- Base Intelligence increased from 25 to 30.
- Intelligence gain lowered from 2.7 to 2.0.

Ability 1: Thoughtsteal (Reworked)
*Cast Range: 600
*Mana Cost: 0
*Cooldown: 16/14/12/10 seconds

- Activate to steal the first ability from the target hero.
* Your first (Q) ability turns into the target's first (Q) ability. Target gets to keep their ability.
- The stolen ability will last for a single cast or until you die and costs the same as it would for the enemy at that level. Level of the stolen ability is equivalent to the level of Thoughtsteal.
Ability 2: Telekinetic Control (Reworked)
*Range: 800
*Mana Cost: 100
*Cooldown: 3 seconds

- Activate to lift the 1/2/3/4 closest trees or creeps for up to 8 seconds. If not enough are present, pieces of ground are lifted instead. Lifted objects are invulnerable and will follow Kinesis at 450 speed during the effect.
- Activate again by targeting an enemy to throw all lifted objects at it, dealing 60 Magic Damage per object and applying a 10/15/20/25% Movement Speed Slow for 2 seconds.
- Objects must be within 1500 range to be thrown.

Ability 4: Stasis Smash (Reworked)
*Range: 600
*Radius: 400
*Mana Cost: 100/150/200
*Cooldown: 100/80/60 seconds.

- Target enemy unit to place it in a stasis and lift non-hero units around it for up to 3/3.5/4 seconds. Target gains 50% Damage Reduction from sources other than Kinesis and is Stunned while in stasis.
- When stasis expires, the target takes 150/250/350 Magic Damage and an additional 20/30/40 bonus Magic Damage for every other unit lifted. Units lifted take the same damage. Other enemies in the area receive a 2 second 50% Movement Speed Slow if they are caught in the blast.
- Ability can be activated again to end the effect early.
- Creeps thrown with Telekinetic Control at a target lifted with Stasis Smash will get caught and contribute to the effect as well.
- Staff of the Master Effect: Increases the radius to 600 and allows you to choose where the target lands. Cannot throw further than 1200 distance.


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A Very 8-Bit Christmas Forum Post: forums.heroesofnewerth.com/showthread.php?601140-A-Very-8-Bit-Christmas-4-3-2-(12-5)-amp-4-3-3-(12-19)-8-Bit-II-Balance-Promos-amp-More

HoN 4.3.3 hits Newerth on 12/19/2017.

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[HoN 4.3.3] Kinesis Rework[HoN 4.3.3] Dev Blog: BerzerkerDAY #4 RECAP – Paradise League - PK HoN Awakening Tournament #3Getting ready for day 2 at #dreamhack #heroesofnewerth #hon #honrebornDAY #3 RECAP – Paradise League - PK HoN Awakening Tournament #3Paradise League - Grand Finale ~ Season 3 - Quarter Finals & Semi FinalsAvatar Spotlight: Patch 4.5.5Alpha Myrmidon Dynamic Avatar now available #hon #moba #heroesofnewerth #honrebornHero Spotlight: Chi - The Exiled MasterPyromancer getting it done #honreborn #heroesofnewerth #moba #honHoN Reborn Hero Spotlight - The Dark LadyAvatar Spotlight: 4 2 3
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[HoN 4.3.3] Kinesis Rework

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