Uploaded September 2024 | Updated September 2026, 3 weeks ago
Took 55 Hours (of attempts) over roughly 5 months (20 minutes a day xdd). Insane accomplishment and easily a new hardest for me. This is likely the 5th or 6th hardest star ever gotten as of now. That being said, Im still really disappointed I wasn't first clear at this especially because I lost that on my birthday :(. Regardless, to put it bluntly, this stage wasn't really skillbased after the 30ish hour mark just due to the fact it came down to getting lucky with invisible walls and not missing mandatory 1-2 frame inputs. Missing tight inputs isn't technically luck, but when you are 90% consistent at it and you have to do roughly 10 throughout the star, it adds up very quick and ends up being pretty unfair. I wouldn't recommend this star to anyone to be honest because of this and the fact that it's pacing is very slow at the beginning, however I think this stage is really cool and I still have a decent amount of love for it despite the fact that it's quality is definitely lacking. I don't have the same love for this as a hardest as I did for TD, Gate, or IoC so I hopefully can get a new hardest that I appreciate more. Also I can hopefully get a new monitor and/or controller soon because both of them are weird and cause inconsistent input delay.
Lastly, I retextured the stage because the original textures were too bright to play at night (they looked pretty decent though) and replaced the port because the old one would glitch out and lag out the emulator (also it's copyrighted). -- Watch live at twitch.tv/iamdolphino
Took 55 Hours (of attempts) over roughly 5 months (20 minutes a day xdd). Insane accomplishment and easily a new hardest for me. This is likely the 5th or 6th hardest star ever gotten as of now. That being said, Im still really disappointed I wasn't first clear at this especially because I lost that on my birthday :(. Regardless, to put it bluntly, this stage wasn't really skillbased after the 30ish hour mark just due to the fact it came down to getting lucky with invisible walls and not missing mandatory 1-2 frame inputs. Missing tight inputs isn't technically luck, but when you are 90% consistent at it and you have to do roughly 10 throughout the star, it adds up very quick and ends up being pretty unfair. I wouldn't recommend this star to anyone to be honest because of this and the fact that it's pacing is very slow at the beginning, however I think this stage is really cool and I still have a decent amount of love for it despite the fact that it's quality is definitely lacking. I don't have the same love for this as a hardest as I did for TD, Gate, or IoC so I hopefully can get a new hardest that I appreciate more. Also I can hopefully get a new monitor and/or controller soon because both of them are weird and cause inconsistent input delay.
Lastly, I retextured the stage because the original textures were too bright to play at night (they looked pretty decent though) and replaced the port because the old one would glitch out and lag out the emulator (also it's copyrighted). -- Watch live at twitch.tv/iamdolphino










