Uploaded February 2021 | Updated September 2026, 2 weeks ago
Original soundtrack by Niels Bye Nielsen.
This is a mix of the music that plays in Dartmoor (Death in the Family). It may differ from the in-game version, include unused parts or be missing other parts.
Timestamps:
00:00 - Opening Sequence
01:21 - Entering Mansion Grounds
01:51 - Death in the Family (Mansion Grounds)
11:42 - Graveyard
14:41 - Thornbridge Manor (Inside the Manor)
24:56 - Tears of Thornbridge Manor (Piano Suite)
29:19 - Murder Mystery
30:30 - Zachary's Room
33:39 - Secret Rooms
34:54 - Rebecca's Room
35:53 - Mr. Fernsby's Office
37:53 - Emma and Gregory's Room
39:30 - Scheming in the Greenhouse
41:14 - ?
41:37 - Suspicious/Arrested
42:55 - Collecting Your Reward
46:22 - Solving the Case
52:21 - First Objective Complete
52:33 - Alexa Carlisle, the Matriarch (Alexa's Quarters)
59:54 - Second Objective Complete
01:00:13 - Exfiltration
01:02:36 - Leaving Carlisle Estate (Level Exit)
01:02:48 - Post-Mission Results
Timestamps may be incorrect or incomplete, feel free to correct them in the comments (thanks to henry for the help).
Reuploaded with source files only (Fernsby's Office and Zachary's Room were recorded in-game in the previous version). You may notice their loop points are different now.
I could (should?) have swapped Collecting Your Reward and Solving the Case to match the in-game order, but I was fine with the current order and can't be bothered to upload this a third time.
I believe this is the first mix I made that reached the 1-hour mark, and it doesn't even include combat themes.
I couldn't identify the part at 41:14. If you know where it plays, please tell me in the comments.
Original soundtrack by Niels Bye Nielsen.
This is a mix of the music that plays in Dartmoor (Death in the Family). It may differ from the in-game version, include unused parts or be missing other parts.
Timestamps:
00:00 - Opening Sequence
01:21 - Entering Mansion Grounds
01:51 - Death in the Family (Mansion Grounds)
11:42 - Graveyard
14:41 - Thornbridge Manor (Inside the Manor)
24:56 - Tears of Thornbridge Manor (Piano Suite)
29:19 - Murder Mystery
30:30 - Zachary's Room
33:39 - Secret Rooms
34:54 - Rebecca's Room
35:53 - Mr. Fernsby's Office
37:53 - Emma and Gregory's Room
39:30 - Scheming in the Greenhouse
41:14 - ?
41:37 - Suspicious/Arrested
42:55 - Collecting Your Reward
46:22 - Solving the Case
52:21 - First Objective Complete
52:33 - Alexa Carlisle, the Matriarch (Alexa's Quarters)
59:54 - Second Objective Complete
01:00:13 - Exfiltration
01:02:36 - Leaving Carlisle Estate (Level Exit)
01:02:48 - Post-Mission Results
Timestamps may be incorrect or incomplete, feel free to correct them in the comments (thanks to henry for the help).
Reuploaded with source files only (Fernsby's Office and Zachary's Room were recorded in-game in the previous version). You may notice their loop points are different now.
I could (should?) have swapped Collecting Your Reward and Solving the Case to match the in-game order, but I was fine with the current order and can't be bothered to upload this a third time.
I believe this is the first mix I made that reached the 1-hour mark, and it doesn't even include combat themes.
I couldn't identify the part at 41:14. If you know where it plays, please tell me in the comments.
![[WR] [U150.3] Payday 2 - First World Bank, Speedrun Solo Normal, 02:58 GT (OoB)
Here it is, the real deal and the reason why I didnt bother to improve the PB I posted a few days ago.
First World Bank is cheese and filled with spots and holes from where you can go out of bounds then inside the vault. The thing is it never was useful as we never found a way to get past the first gate after looting the vault. Until now.
This was recorded literally the day after I discovered the OoB, so dont be surprised if you happen to find better routing. There is also no multiplayer route at the moment, so start working on it!
And as always with OoBs, I kindly ask you not to spread it nor use it casually, as it will only hurt both casual players (griefing) and speedrunners (dead category if patched).
I plan to record a One Down version, hopefully soon enough (after next week at least).
Build used: http://pd2tools.com/l/bbbf3518fccc330570495935e198fe17 [WR] [U150.3] Payday 2 - First World Bank, Speedrun Solo Normal, 02:58 GT (OoB)](https://i.ytimg.com/vi/k4CCpHXlK2Y/mqdefault.jpg)

![[U105.1] Payday 2 - Boiling Point, Speedrun Solo Normal, 07:54 GT (OoB)
Almost perfect RNG, I could save maybe 10s. [U105.1] Payday 2 - Boiling Point, Speedrun Solo Normal, 07:54 GT (OoB)](https://i.ytimg.com/vi/lP75YvBaVTA/mqdefault.jpg)
![[U105.1] Payday 2 - The Bomb: Dockyard, Gamebreaking Glitch with C4 Bag
Grenade (both the throwables and the ones from grenade launchers) and rocket explosions can push the C4 bag. Trip mines dont.
If you manage to make the bag fall out of the map, it never respawns and you are softlocked. [U105.1] Payday 2 - The Bomb: Dockyard, Gamebreaking Glitch with C4 Bag](https://i.ytimg.com/vi/m1Vd8lsctGk/mqdefault.jpg)
![[Skill Beta 4] Payday 2 - Undercover Duo DW feat. Anarchist Dodge and Health Regeneration Glitch
Converted cops seem to regen your health randomly.
Build used: http://payday.drakendomain.net/?3=a&4=b&6=b&9=a&10=a&11=a&12=a&19=b&21=b&22=a&23=a&24=a&25=b&27=a&29=a&30=a&61=a&63=a&64=a&65=b&66=a&72=a [Skill Beta 4] Payday 2 - Undercover Duo DW feat. Anarchist Dodge and Health Regeneration Glitch](https://i.ytimg.com/vi/mjr_ghaWAro/mqdefault.jpg)
![[Skill Beta 4] Payday 2 - Big Oil Computer Glitch
For a few milliseconds after a power box is shut down, the computer becomes highlighted with the possibility of rebooting it. [Skill Beta 4] Payday 2 - Big Oil Computer Glitch](https://i.ytimg.com/vi/n88DxANe4l4/mqdefault.jpg)




