Uploaded December 2024 | Updated September 2026, 34 minutes ago
Composers: András Magyari, Attila Héger, Attila Dobos, Tibor Sallai, Tibor Bikics
A forgotten Saturn beat-em-up with a very fun arstyle, and crazy story. Dwarves in the Bronx is already crazy enough alone. My kind of game.
Download AAC, that's right! MP4 Audio!: drive.google.com/file/d/1cnQQDRMtQszrO96pu07qji8EORxNjM4Y/view?usp=drive_link
Decided to retire ol MP3 in favor of a more efficient lossy codec, why not the successor?
Of course, if that's not your style, or you wanna render into something else;
Download FLAC: drive.google.com/file/d/1suFdR4_6YKYMc5c1eFyJD7wKFMY-ukS4/view?usp=drive_link
CD-DA tracks ripped by just playing the cuesheet in foobar2000, and rendering. Ripping the sequences was a little more hectic. Technically, I didn't! I recorded them. There's no sound test, but there's one place where a sequence plays indefinitely without SFX, the options menu! I just swapped the file for the song that plays there, making 7 different modified versions of the game, then I loaded the game up in Mednafen, and recorded my song of choice with Audacity. I'd have loved to record from my Saturn, but I ain't burning 7 CD-Rs for a rip! Oh, right, I've got no equipment for that either. Mednafen has very accurate SCSP emulation, better than any current SSF player, so it was my best bet!
Composers: András Magyari, Attila Héger, Attila Dobos, Tibor Sallai, Tibor Bikics
A forgotten Saturn beat-em-up with a very fun arstyle, and crazy story. Dwarves in the Bronx is already crazy enough alone. My kind of game.
Download AAC, that's right! MP4 Audio!: drive.google.com/file/d/1cnQQDRMtQszrO96pu07qji8EORxNjM4Y/view?usp=drive_link
Decided to retire ol MP3 in favor of a more efficient lossy codec, why not the successor?
Of course, if that's not your style, or you wanna render into something else;
Download FLAC: drive.google.com/file/d/1suFdR4_6YKYMc5c1eFyJD7wKFMY-ukS4/view?usp=drive_link
CD-DA tracks ripped by just playing the cuesheet in foobar2000, and rendering. Ripping the sequences was a little more hectic. Technically, I didn't! I recorded them. There's no sound test, but there's one place where a sequence plays indefinitely without SFX, the options menu! I just swapped the file for the song that plays there, making 7 different modified versions of the game, then I loaded the game up in Mednafen, and recorded my song of choice with Audacity. I'd have loved to record from my Saturn, but I ain't burning 7 CD-Rs for a rip! Oh, right, I've got no equipment for that either. Mednafen has very accurate SCSP emulation, better than any current SSF player, so it was my best bet!









![Hardening drops. (normal mix) [Under Level 500] - TETRIS: THE GRAND MASTER
Composer - Shinji Hosoe (MEGATEN)
Go support the original composers; purchase the TETRIS™ THE GRAND MASTER Trilogy - Sound Masters CD at https://sweeprecord.ocnk.net/product/62
Track names sourced from the 1999 soundtrack CD TGM THE GRAND MASTER (PCCB-00372).
Re-uploading again? Am I mad? Not anymore!
I used some really bad filtering on the old uploads and it drove me crazy! So I cleaned that up!
AAC (MP4 Audio): https://drive.google.com/file/d/1BndcQ88-prEasX19FtDIxTVQbOkF4CKa/view?usp=drivesdk
FLAC: https://drive.google.com/file/d/10_HI-SWkBCC0_Lebqr6iPqEv2napI1Dc/view?usp=drive_link
Logged by ctr (Initial Release) and BoxCubed (Pack Version 1.10) for VGMrips, rendered by me.
VGMRips: https://vgmrips.net/packs/pack/tetris-the-grand-master-capcom-zn-2
SFX ripped by me and sequenced as theyd sound in-game using a PCM compatible chip on VGMspec (which the PS1 SPU used by TGM is not on VGMSpec). ctr used a this method for a song in SFEX2 that used the PSSPU. Anyways, heres that modified set:
https://drive.google.com/file/d/1-YESfgscJ-i4MePrCqQXBOB1s5UZS3wd/view?usp=drive_link Hardening drops. (normal mix) [Under Level 500] - TETRIS: THE GRAND MASTER](https://i.ytimg.com/vi/k-qfKH-Bsww/mqdefault.jpg)
