Rolanmen1This is my first Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5. Credits to acediez and everyone else who contributed into making this software.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_ZaHOodKbjWSNYTSw?e=Wvw58e 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_Zc0K66jBJTajAyYQ?e=173UX0 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.
[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed, All Stages [TAS] by Rolanmen1Rolanmen12020-04-27 | This is my first Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5. Credits to acediez and everyone else who contributed into making this software.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_ZaHOodKbjWSNYTSw?e=Wvw58e 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_Zc0K66jBJTajAyYQ?e=173UX0 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.Totem Skip, Explained - Megaman X6Rolanmen12021-08-07 | #MegamanX6 #Glitches #Explained Join my Discord Server: discord.gg/BeQA9Wrq2u
Hey everyone, after the culmination of my X and Zero Megaman X6 TAS, I and using the Totem Skip glitches on it, I thought it would be nice to make this type of informative videos explaining how to perform these glitches and why they work.
If you like this type of content let me know and I can expand this series further.
0:00 Intro 1:06 Stage Overview 2:41 Ice Block Glitch 4:49 Dialogue Warp Glitch 8:41 Dialogue Warp Glitch AlternativesMega Man X6 - X and Zero, One Controller - 45:56.23 - No Commentary - All Stages TASRolanmen12021-06-20 | Join my Discord Server: discord.gg/BeQA9Wrq2u Version with commentary: youtu.be/z5CKwveyS1E
Ever wondered how a TAS of this game would be like if with a single input (or controller) both characters (X and Zero) would get controlled? Join and see how this crazy game gets demolished with a epic one of kind TAS.
This TAS focuses on beating all 8 Mavericks before beating the game. The game on the right was altered only so using a particular input in the start screen the game starts with Zero. Nothing else was changed. The game on the left is the original game.
Shotouts to Julieth from my Discord Server for the thumbnail.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = Checked
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_ldL0ToUZBe1akO_g?e=f6F9Rg 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_lcauiLOsX3Y1j5og?e=QPXb46 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.Mega Man X6 - X and Zero, One Controller - 45:56.23 - With Commentary - All Stages TASRolanmen12021-06-07 | Join my Discord Server: discord.gg/BeQA9Wrq2u Version without commentary: youtube.com/watch?v=ddMDCtlWEzI
Ever wondered how a TAS of this game would be like if with a single input (or controller) both characters (X and Zero) would get controlled? Join and see how this crazy game gets demolished with a epic one of kind TAS.
This TAS focuses on beating all 8 Mavericks before beating the game. The game on the right was altered only so using a particular input in the start screen the game starts with Zero. Nothing else was changed. The game on the left is the original game.
Shotouts to Julieth from my Discord Server for the thumbnail.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = Checked
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_ldL0ToUZBe1akO_g?e=f6F9Rg 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_lcauiLOsX3Y1j5og?e=QPXb46 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.It is Complete !!! - Final - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12021-05-23 | Join my Discord Server: discord.gg/BeQA9Wrq2u
This is the final episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedGate to Nightmares - Part 11 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12021-04-19 | Join my Discord Server: discord.gg/BeQA9Wrq2u
This is the tenth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedChannel Updates: 7,000 Subscribers - Discord ServerRolanmen12021-03-08 | Join my Discord Server: discord.gg/BeQA9Wrq2u
Thanks for all the support, it means a lot to me.Pausing Through - Part 10 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12021-02-28 | This is the tenth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedFake Totems - Part 9 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12021-02-06 | This is the nineth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedIce Cold Tetris - Part 8 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12021-01-26 | This is the eighth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedHot Lava Memes - Part 7 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12021-01-10 | This is the seventh episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedMetal Shark - Part 6 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12020-12-13 | This is the sixth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedBeat Saber - Part 5 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12020-11-22 | This is the fifth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedDe Ja Vu - Part 4 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12020-11-15 | This is the fourth episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedImpostor Killed! - Part 3 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12020-11-08 | This is the third episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedThrough the Rain! - Part 2 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12020-11-01 | This is the second episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = Checked2 for 1 Deal! - Part 1 - Mega Man X6 - X and Zero, 1 Controller - All Stages TASRolanmen12020-10-18 | This is the first episode of the series, tackling Mega Man X6 using both X and Zero with just 1 input. This will be fun.
The game on the left is the original game but the game on the right got tweaked so by entering an input at the game title screen I could start with Zero. Enjoy.
==== TWEAKS PERFORMED (Only for Zero) ==== General Tweaks Unlockables Code #2 unlocks Zero from the start = CheckedAmong Us X Mega ManRolanmen12020-10-11 | Just a funny to deliver a different kind of content.Unarmored X, All Stages [TAS] - No Cutscenes - Tweaked Mega Man X6 - Max Dash SpeedRolanmen12020-10-04 | By not having the Falcon Armor as usual, X faces a challenge where he needs to save the day by defeating Nightmare inventor Gate which at the end was manipulated by Sigma (surprise).
Unarmored X means that X will not be able to charge acquired weapons, have no air mobility (aka Air Dash), receive a lot more damage and consume more weapon energy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = Unchecked
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_lN3Eq3OkGkJ0l3dA?e=beRljW 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_lOxaRkg4fHGxOnuw?e=JLjYkm 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.Unarmored X, All Stages [TAS] - With Commentary - Tweaked Mega Man X6 - Max Dash SpeedRolanmen12020-09-26 | By not having the Falcon Armor as usual, X faces a challenge where he needs to save the day by defeating Nightmare inventor Gate which at the end was manipulated by Sigma (surprise).
Unarmored X means that X will not be able to charge acquired weapons, have no air mobility (aka Air Dash), receive a lot more damage and consume more weapon energy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = Unchecked
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_lN3Eq3OkGkJ0l3dA?e=beRljW 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_lOxaRkg4fHGxOnuw?e=JLjYkm 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.HES TOO STRONK - Finale - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-09-13 | For the final episode we are going into the final stage to beat all the 8 mavericks and eventually fight Sigma, kudos to TerminalMontage for his awesome videos.
This is the final part of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedBLAZIN GATE - Part 7 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-09-06 | In continuation to where we left off in the previous episode, we continue in the second part of the second Gate stage. We have to use a combination of Yammark Option and X-Buster to pass through the acid rain area.
As for Gate, you cannot damage him without destroying his spheres and the particles that comes from it have to hit him, surprise to me Magma Blade is the best weapon to do so as it destroys them really quick.
This is the part 7 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedOOORBS! - Part 6.5 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-08-30 | Hey, in this entry we deep dive into the second Gate stage, to fight High Max. Most of the totems get skipped as X can pass them before they get loaded because the camera is left behind. For the High Max fight, we start as usual by destroying his shield, though we don't have charged weapons so we have to use regular Yammark Options for it so it takes a little bit more time than usual. After he goes berserk we use a variety of weapons to beat him.
Unfortunately I could not get to beat Gate as well as fighting High Max takes significant time specially for Unarmored X, but next week I'll hopefully be able to finish it up.
This is the part 6.5 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedPOKIN EYES - Part 6 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-08-23 | For this one, I am moving into Gate1 the first of the final stages. I needed to equip X with Weapon Recover so I can have enough Ice Blocks to pass the first spike section, the rest of the stage is kinda self explanatory. For Nightmare Mother I used a combination of Yammark Option, charged X-Buster and Metal Anchor.
This is the part 6 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedCANT STOP ME - Part 5 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-08-16 | In this episode of the video series we are going into the Metal Shark Player stage, most of the stage is kinda skipped due to the extensions of the press not being loaded offscreen, X can also pass through these extensions by using the Ice Block glitch, in the 2 ladder parts I needed to wait for the camera to catch up because falling down while being offscreen results in a instant-death.
Afterwards we dive into the Central Museum to fight Ground Scaravich, we manage to skip the first totem pole becase we were offscreen, the rest is skipped by using the Ice Block glitch. The boss is also quickly killed because when he starts walking his invencibility gets glitched allowing to take damage continuosly.
This is the part 5 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedX CAN SDC !? - Part 4 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-08-09 | In this episode of the video series we are going into the Blizzard Wolfang stage with Ultimate Buster, moving blazing fast leaving the camera behind and presenting many visual glitches, used Heatnix's weapon to beat the last section slightly faster.
After we go into Rainy Turtloid stage for the second time, using a combination of Ultimate Buster with Yammark Option to destroy the cores. I found a neat glitch on Turtloid where X can SDC him. The glitch works by hitting Turtloid from the front with the saber twice, the second hit hits the shell cancelling his invencibility allowing to hit again.
This is the part 4 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedIM A MEGA MAN NOW - Part 3 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-08-02 | In this episode of the video series we are tackling the Blaze Heatnix stage taking advantage of the Z-Saber to slice all the big donuts in the stage, X is officially called the DOUGHNUT SLAYER, afterwards we go to Shield Sheldon's stage where we use HyperDash to beat the stage by beating all the puzzles in one cycle.
This is the part 3 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
Credits to TerminalMontage for the "Something About Megaman X" clips.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedDOUGHTNUT SLAYER - Part 2.5 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-07-27 | This is the part 2.5 (WIP of Part 3) of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedSO MANY CLONES!! - Part 2 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-07-18 | This is the part 2 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = UncheckedOH BOY IT BEGINS - Part 1 - Tweaked Mega Man X6 - Unarmored X, All Stages - Max Dash SpeedRolanmen12020-07-11 | This is the part 1 of my series of videos beating a Tweaked version of Megaman X6 only using Unarmored X and defeating all 8 main stages as a TAS. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 New Game Status Armor given in Intro Stage None Always available Falcon Armor = Unchecked[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final StageRolanmen12020-07-05 | This is a TAS Comparison of 2 runs of the final stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
==== TWEAKS PERFORMED ==== General Tweaks Activate incomplete armors = Checked Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 Mach Dash (Blade Armor) Execution/Cancelling = Press/Back[TAS Demo] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Final Stage with XRolanmen12020-06-29 | This is a TAS Demonstration of a run of the Final Stage with X using Blade Armor Foots without using Hyper Dash. In general I used a combination of Mach Dash and Charged Buster, the first is used when the buster is not charged. Enjoy.
==== TWEAKS PERFORMED ==== General Tweaks Activate incomplete armors = Checked Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 Mach Dash (Blade Armor) Execution/Cancelling = Press/Back[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Gate 2Rolanmen12020-06-22 | This is a TAS Comparison of 2 runs of the second Gate stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
==== TWEAKS PERFORMED ==== General Tweaks Activate incomplete armors = Checked Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 Mach Dash (Blade Armor) Execution/Cancelling = Press/Back[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed, AIA and CMD - Gate 1Rolanmen12020-06-14 | This is a TAS Comparison of 2 runs of the first Gate stage, one with X using Blade Armor Foots and the other is with Zero, none of them using Hyper Dash. Enjoy.
==== TWEAKS PERFORMED ==== General Tweaks Activate incomplete armors = Checked Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 Mach Dash (Blade Armor) Execution/Cancelling = Press/Back[No Cutscenes] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1Rolanmen12020-06-07 | This is my second Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5, additionally, the ability to use Armor parts individually and be able to cancel the Mach Dash. Credits to acediez and everyone else who contributed into making this software.
==== TWEAKS PERFORMED ==== General Tweaks Activate incomplete armors = Checked Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 Mach Dash (Blade Armor) Execution/Cancelling = Press/Back
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_Zg0JGJGLVqccnRaw?e=6LxcAh 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_ZheaCl_8HEgrYHUA?e=Fxc5u5 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.[TAS Commentary] Tweaked Mega Man X6 Max Dash Speed AIA and CMD, Any% [TAS] by Rolanmen1Rolanmen12020-06-01 | This is my second Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5, additionally, the ability to use Armor parts individually and be able to cancel the Mach Dash. Credits to acediez and everyone else who contributed into making this software.
==== TWEAKS PERFORMED ==== General Tweaks Activate incomplete armors = Checked Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000 Mach Dash (Blade Armor) Execution/Cancelling = Press/Back
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_Zg0JGJGLVqccnRaw?e=6LxcAh 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_ZheaCl_8HEgrYHUA?e=Fxc5u5 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed - Metal Shark PlayerRolanmen12020-05-24 | This is a TAS Comparison of 2 runs of the Metal Shark Player stage, one with X using the Falcon Armor and NO Hyper Dash, and the other is with Zero using Hyper Dash. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed - Gate 1Rolanmen12020-05-17 | This is a TAS Comparison of 2 runs of the first Gate stage, one with X using the Falcon Armor and the other is with Zero, both using Hyper Dash. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000[TAS Comparison] Tweaked Mega Man X6 - Max Dash Speed - Blaze HeatnixRolanmen12020-05-09 | This is a TAS Comparison of 2 runs of the Blaze Heatnix stage, one with X using the Falcon Armor and NO Hyper Dash, and the other is with Zero using Hyper Dash. Enjoy.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000Vulnerable GATE? - Tweaked Mega Man X6 [TAS]Rolanmen12020-04-30 | Another fun video of Tweaked Megaman X6. This time, we made Gate to be vulnerable by normal attacks using the default damage values set into the game. This is how fast X and Zero could beat him and also a small comparison at the end. Enjoy!
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000
Damage Tables [Final Bosses] to Gate "Vulnerable to normal attacks" = ON[No Cutscenes] Tweaked Mega Man X6 Max Dash Speed, All Stages [TAS] by Rolanmen1Rolanmen12020-04-26 | This is my first Tweaked Megaman X6 TAS, the original game is altered to have the maximum dash speed that you can set on the Tweaker v2.5. Credits to acediez and everyone else who contributed into making this software.
==== TWEAKS PERFORMED ==== Player Mechanics Dash Speed (Ground/Air) #1 Normal = 600000 Hyper Dash (Added) = 160000 Dash Speed (Ground/Air) #2 Normal = 600000 Hyper Dash (Added) = 160000
==== HOW TO REPRODUCE THIS TAS ==== 1. Find and Download online the Mega Man X6 (USA) (v1.1) ISO 2. Download the Megaman X6 Tweaks Patcher: http://www.romhacking.net/utilities/1414 3. Download the corresponding Tweaks Profile: https://1drv.ms/u/s!Am2T2-WtQkySi_ZaHOodKbjWSNYTSw?e=Wvw58e 4. Open the Megaman X6 Tweaks Patcher, load the profile and load the BIN file of the ISO and click Patch. 5. Download and install the BizHawk Prereqs v2.0: github.com/TASVideos/BizHawk-Prereqs/releases 6. Download BizHawk v2.4: http://tasvideos.org/Bizhawk/ReleaseHistory.html#Bizhawk24 7. Download the BizHawk movie file: https://1drv.ms/u/s!Am2T2-WtQkySi_Zc0K66jBJTajAyYQ?e=173UX0 8. Open BizHawk, load the Tweaked Megaman X6 CUE file, and then load the movie file.GBA Mega Man Zero 3 100% by Geinuhayst in 1:02:47.71 [TAS & Item Display & No Cutscenes]Rolanmen12020-04-04 | A completely new 100% TAS made by Geinuhayst of Megaman Zero 3. I skipped all cutscenes and added a item display overlay.
A second and different attempt on "The Ghost of Bern" chapter you save about 20 seconds using an altered version of the traditional method to short EP time, the details are within the video. Please enjoy.Fire Emblem - Ch2 LHM Fast Strategy ConceptRolanmen12019-04-08 | Full playlist: youtube.com/playlist?list=PLKHvCiI3mLyHMsIONWBocyOIQG-FyQBRe
Another great fast strategy concept on "Sword of Spirits" chapter you save about 50-60 seconds due to Kent not leveling up twice and by not getting the Vulnerary when killing the boss. Follow the instructions in the video for details.Fire Emblem: The Binding Blade - Ch23 NM Fast Strategy ConceptRolanmen12019-04-06 | Full playlist: youtube.com/playlist?list=PLKHvCiI3mLyHMsIONWBocyOIQG-FyQBRe
Another great fast strategy concept on "The Ghost of Bern" chapter you save about 5 seconds using a number of warps combined with a number of death refreshes, the details are within the video. Please enjoy.Fire Emblem - Ch32 HHM Fast Strategy ConceptRolanmen12019-04-03 | Full playlist: youtube.com/playlist?list=PLKHvCiI3mLyHMsIONWBocyOIQG-FyQBRe
Another great fast strategy concept on "Victory or Death" chapter you lose about 20-30 seconds to save a mine using the corner ECG to disarm all enemies to reduce Enemy Phase times and quickly Seize, the mine should be used in another chapter to save more time. Follow the instructions in the video for details.Fire Emblem - Ch15 HHM Fast Strategy ConceptRolanmen12019-03-31 | Full playlist: youtube.com/playlist?list=PLKHvCiI3mLyHMsIONWBocyOIQG-FyQBRe
Another great fast strategy concept on "Talons Alight" chapter and here you can save about a minutes and a few seconds using the corner ECG to disarm all enemies to reduce Enemy Phase times. Follow the instructions in the video for details.Fire Emblem - Ch25 HHM Fast Strategy ConceptRolanmen12019-03-31 | Full playlist: youtube.com/playlist?list=PLKHvCiI3mLyHMsIONWBocyOIQG-FyQBRe
Another great fast strategy concept on "Crazed Beast" chapter and here you can save about a minutes and a few seconds, also saving a turn, saving time in the process. Follow the instructions in the video for details.Fire Emblem - Ch26 HHM Fast Strategy ConceptRolanmen12019-03-28 | Full playlist: youtube.com/playlist?list=PLKHvCiI3mLyHMsIONWBocyOIQG-FyQBRe
Another great fast strategy concept on "Vaida's" chapter and here you can save about 2-3 minutes by using the ECG (Enemy Control Glitch). Follow the instructions in the video for details.All GBA Fire Emblem Critical Animations in 4K 60 FPSRolanmen12018-12-23 | This is my take of collecting the best critical sprites/animations of all Fire Emblem eras (at least, in my opinion), the GBA era. I upscaled the footage to 4K for future proofing and obviously at 60 FPS.
This includes every single critical animation with the only exception being the 1st tier of Sacred Stones monsters since they are exactly the same as their 2nd tier equivalents. This was a project I had a long time working on, hope you enjoy and I wish everyone of you to have a merry Christmas and a happy new year.
Thanks to Nitrodon for helping me out getting the Durandal beta animation for Lyn in FE7.
== Timestamps (credits to That Time Stamp Guy) 0:00 - Intro
Lords 0:18 Lord (Roy) 0:42 Lord (Lyn) 1:19 Lord (Eliwood) 2:08 Lord (Hector) 2:41 Lord (Erika) 3:06 Lord (Ephiram)
Troops 3:23 Recruit 3:31 Soldier 3:38 Knight 3:53 General 4:28 Cavalier 4:44 Paladin 5:16 Great Knight