Uploaded June 2026 | Updated September 2026, 2 weeks ago
π Hex Scatter V2 is available, making use of the closure system in Blender, meaning textures only need to be referenced once!
Hex Scatter is our custom method for scattering non-seamless PBR content around an object of any shape, using height blending and normal correction.
#blender
4m
π Hex Scatter V2 is available, making use of the closure system in Blender, meaning textures only need to be referenced once!
Hex Scatter is our custom method for scattering non-seamless PBR content around an object of any shape, using height blending and normal correction.
#blender
4m










