Uploaded August 2025 | Updated September 2026, 1 week ago
I got a different 7:05.483 before this run, but that one didn't have game audio. Hopefully the part after the run is enough to prove I'm not using an autoclicker or anything (also when showing which one is the rapid fire button, I meant to hover over "FIRE KEY" and not "DPI SWITCH"). Also I don't know what the difference between PC and Web is, so if I submitted the platform wrong, please fix it for me whoever's verifying this.
I got a different 7:05.483 before this run, but that one didn't have game audio. Hopefully the part after the run is enough to prove I'm not using an autoclicker or anything (also when showing which one is the rapid fire button, I meant to hover over "FIRE KEY" and not "DPI SWITCH"). Also I don't know what the difference between PC and Web is, so if I submitted the platform wrong, please fix it for me whoever's verifying this.




![Super Mario Bros. Category Extensions 1-1 as Fire Mario in 25.125 (Former Tied 90th Place)
Not bad for a first PB!
Played on Nestopia v1.52.
[Mod note: Retimed to 25.125 in accordance with console timing.] Super Mario Bros. Category Extensions 1-1 as Fire Mario in 25.125 (Former Tied 90th Place)](https://i.ytimg.com/vi/NUJAha2hKuA/mqdefault.jpg)





![[TAS] Super Mario Bros. 3 Credits Warp With the Ending Fixed (Version 1) (Part 1)
Super Mario Bros. 3 credits warp with the ending fixed. Hope you enjoy!
Watch part 2: https://www.youtube.com/watch?v=ISsMCUMHZEM&list=PLNYxAyE9AWlTDwDrEmLv7rpMGsyHWo2ko&index=2
Download the TAS: https://www.mediafire.com/file/e7zxl8n7r5w5k80/NAME_TABLES_FIXED%2521%2521%2521.fm2/file
Time (in TAS timing): 3:30.686
Time (in RTA timing): 3:30.936
Notes:
Skip to 1:36 for the gameplay.
There was an editing mistake at 1:31. The text was originally Then we need 3 more consecutive bytes to write JSR $8FE3 to win the game, but later on, I added (or JSR $8FE1)” without changing the time-length of the text. This is why the text disappears before youre able to read the whole thing. Sorry!
Apologies for the messed-up text below the Hex Editor. idk what happened during the exporting process.
0:46 I know the even addresses from $A000-$BFFE control the mirroring. I just said only $A000 for simplicity sake. This is corrected in part 2: https://www.youtube.com/watch?v=ISsMCUMHZEM&t=5m10s&list=PLNYxAyE9AWlTDwDrEmLv7rpMGsyHWo2ko&index=2
If you hear any audio stutters, Im sorry. I cant control them. [TAS] Super Mario Bros. 3 Credits Warp With the Ending Fixed (Version 1) (Part 1)](https://i.ytimg.com/vi/Paf2YhzmAK8/mqdefault.jpg)