dreamsyntax | Hellmode (Final Haunt) Custom Layout - Testing new HPP misc byte defs @dreamsyntax | Uploaded May 2020 | Updated October 2024, 44 minutes ago.
Recently I've been spending time trying to add misc byte definitions for ALL the objects in Shadow. This makes making layouts/levels in HPP much easier, as now a lot of objects have options that are easy to pick and choose.
All enemies are done, and I'm down to less than 1/3 of the total object types in the game. This is also helping with another project that will benefit from having the object parameters understood.
Recently I've been spending time trying to add misc byte definitions for ALL the objects in Shadow. This makes making layouts/levels in HPP much easier, as now a lot of objects have options that are easy to pick and choose.
All enemies are done, and I'm down to less than 1/3 of the total object types in the game. This is also helping with another project that will benefit from having the object parameters understood.