@dreamsyntax
  @dreamsyntax
dreamsyntax | Hellmode (Final Haunt) Custom Layout - Testing new HPP misc byte defs @dreamsyntax | Uploaded May 2020 | Updated October 2024, 44 minutes ago.
Recently I've been spending time trying to add misc byte definitions for ALL the objects in Shadow. This makes making layouts/levels in HPP much easier, as now a lot of objects have options that are easy to pick and choose.


All enemies are done, and I'm down to less than 1/3 of the total object types in the game. This is also helping with another project that will benefit from having the object parameters understood.
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Hellmode (Final Haunt) Custom Layout - Testing new HPP misc byte defs @dreamsyntax

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