Uploaded January 2016 | Updated September 2026, 1 week ago
This video explores the potential for using an height field engine without graphic acceleration whatsoever: it is just copying bytes around. That's the way we used to have fun back in the '90s.
This is my port of an old rendering engine to a windowed desktop application for Windows and Linux from the DOS world. It is still quite convincing if you ask me.
WordPress: luigidifraia.wordpress.com
Twitter: twitter.com/difraialuigi
This video explores the potential for using an height field engine without graphic acceleration whatsoever: it is just copying bytes around. That's the way we used to have fun back in the '90s.
This is my port of an old rendering engine to a windowed desktop application for Windows and Linux from the DOS world. It is still quite convincing if you ask me.
WordPress: luigidifraia.wordpress.com
Twitter: twitter.com/difraialuigi










