Height Field Demo program @thechaosengineer
Height Field Demo program  @thechaosengineer
Uploaded January 2016 | Updated September 2026, 1 week ago
This video explores the potential for using an height field engine without graphic acceleration whatsoever: it is just copying bytes around. That's the way we used to have fun back in the '90s.
This is my port of an old rendering engine to a windowed desktop application for Windows and Linux from the DOS world. It is still quite convincing if you ask me.

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Height Field Demo programFlux Studio - Progress updateALBERT 3.2 - Contour fill demonstrationIntegrator 2012 functionally complete now with panel insertionSprite/Animation browser for LNDC2N2 mini playing back a TAP file to the C64  (based on ATMega and HD44780 display)DC2N3 revision 1.4Monkey Island 2 demo on the Commodore 64: Updated animation for Guybrush Threepwood - SidewalkingProgress with the DC2N3 firmware revision 2 for TAP playbackDC2N5 playback with cover scan displaying (NXP ARM Cortex-M3 and ILI9341 display)Integrator 2012: using the boundary editorCBM Flux Studio: NIB files are valuable!
thechaosengineer |

Height Field Demo program

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