Heatblur F-14 Jester AI controls in the DCS mission editor @ReflectedSimulations
Heatblur F-14 Jester AI controls in the DCS mission editor  @ReflectedSimulations
Uploaded October 2022 | Updated September 2026, 6 days ago
Here’s an in-depth tutorial on how you can fully automate the Jester AI in your DCS missions.

SET COMMAND WITH VALUE 10009

value = 1 disables Jester LANTIRN auto designate
value = 0 enables Jester LANTIRN auto designate (default)

SET COMMAND WITH VALUE 10010
value = 1 silences Jester
value = 0 Jester will talk again (default)

SET COMMAND WITH VALUE 100011
value = 1 disables Jester
value = 0 reactivates Jester (default)

SET COMMAND WITH VALUE 10012

This is a special command with which you can force Jester to track a specific target using unit name. Since SET COMMAND can only accept numerical values between -1 and 1, we use the following rule:
value = 0.01 will track unit named LantirnTarget01
value = 0.02 will track unit named LantirnTarget02 ... value = 0.99 will track unit named LantirnTarget99 value = 1.00 will track unit named LantirnTarget100
value = 0 will resume Jester state to normal operations

SET COMMAND WITH VALUE 10013

Another special command but this time Jester will track zones.
value = 0.01 will track zone named LantirnZone01
value = 0.02 will track zone named LantirnZone02 ...
value = 0.99 will track zone named LantirnZone99 value = 1.00 will track zone named LantirnZone100
value = 0 will resume Jester state to normal operations
Commands 10012 and 10013 are exclusive - when Jester is tracking a unit using command 10012, activating command 10013 will force jester to stop tracking that unit and start tracking a zone, and vice versa.
Using value = 0 in either of the two will stop tracking both units and zones.

10014: Jester will designate manually what is under the lantirn cross.

10015: - tune AN/ARC-182 to a selected channel.
As the value pass: 0.XX where XX is the two-digit channel number

10016 - tune TACAN channel.
The value should be constructed using the following guide:
s0.XXXY, where s is an optional - sign - use negative values for A/A and positive for T/R
XXX is the three-digit channel number (remember about the leading zeroes for channels lower than 100)
Y is 0 for using X-mode, and 1 for using Y-mode.
so: 0.0630 is channel 63X, T/R -0.0081 is channel 8Y, A/A

10017: DEST knob
0.1 - WP1
0.2 - WP2
0.3 - WP3
0.4 - FP
0.5 - IP
0.6 - ST
0.7 - HB
0.8 - MAN

10018: select waypoint to enter coords from a trigger zone (this command does no action in the cockpit)
0.1 - WP1
0.2 - WP2
0.3 - WP3
0.4 - FP
0.5 - IP
0.6 - ST
0.7 - HB
0.8 - MAN

10019: enter coords from trigger zone for the waypoint selected with 10018 (if no selected, WP1)
0.01 - WaypointZone01
0.02 - WaypointZone02
...
0.99 - WaypointZone99

10020: WCS switch
0.1 - OFF
0.2 - STBY
0.3 - ON
0.0 - return to automatic

10021: run RWR BIT

10022: TID range knob
0.1 - 25 NM
0.2 - 50 NM
0.3 - 100 NM
0.4 - 200 NM
0.5 - 400 NM
0.0 - return to automatic

10023: Jester Eject

10024: STT target:
0.00 - Stop force STT track
0.01 - AirTarget01
0.02 - AirTarget02
...
0.99 - AirTarget99

10025: break lock

10026: weapon station state
0.xy
x - station number (1-8)
y - state: 0 down (safe), 1 up (selected)

10027: weapon wheel option:
0.10 - MK-81H
0.11 - MK-81L
0.12 - MK-82H
0.13 - MK-82L
0.14 - MK-83H
0.15 - MK-83L
0.16 - MK-84
0.17 - LAU-10
0.19 - CBU-59A
0.20 - CBU-59B
0.21 - CBU-59C
0.22 - MK-20A
0.23 - MK-20B
0.24 - MK-20C
0.25 - MK-45
0.26 - GBU-10
0.27 - GBU-12
0.28 - GBU-16
0.29 - GBU-24
0.30 - BDU-33
0.31 - TALD
0.32 - SUU-25

10028: ATTK MODE knob:
0.0 - CMPTR TGT
0.1 - CMPTR IP
0.2 - CMPTR PLT
0.3 - MAN

10029: DLVY MODE switches
0.xy
x: 0 - STP, 1 - RPL
y: 0 - SGL, 1 - PRS

10030: DLVY INTERVAL
0.xy
x: first roller
y: second roller

10031: DLVY QTY
0.xy
x - first roller
y - second roller

10032: MSL Launch

10033: Radar azimuth -1 to 1

10034: Radar elevation -1 to 1
Heatblur F-14 Jester AI controls in the DCS mission editorDCS Mosquito campaign with a fully autonomous AI navigatorDebden Eagles DCS P-51D mustang Campaign TeaserDCS 2.9 Optimization Guide in 2D and VR (Quest 2)DCS F-14A Case I landingsNew DCS features now available in my campaignsWW2 Training Campaign? Yes or No?
Reflected Simulations |

Heatblur F-14 Jester AI controls in the DCS mission editor

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER