Uploaded May 2019 | Updated September 2026, 1 week ago
Learn the basics of hard surface sculpting in #ZBrush to model and texture a medieval helmet using Cinema 4D and #Redshift, with motion designer Dave Glanz!
Want more ZBrush or #C4D sculpting tutorials? Leave a comment!
Intro to 3D Sculpting with ZBrush & Cinema 4D
youtu.be/dTLEdRDRPzA
00:16 - Tutorial Subject Overview
00:55 - Ways to Add Reference Imagery
05:32 - Beginning the helmet sculpt
08:03 - Using SliceCurves
14:01 - Editing Polygroups to separate geometry
15:35 - Using Polyloops to sculpt eye hole
17:26 - Sculpting the helmet horn hole
20:23 - Sculpting the helmet mouth holes
24:17 - Sculpting the helmet horns
34:39 - Exporting Mesh to Cinema 4D
37:00 - Texturing helmet sculpt using Redshift materials
39:00 - Adding Redshift Environment & Lights
44:28 - Conclusion
👇 Below are some links and resources to help you get started 👇
ZBRUSH has a 30 day trial, which you can download here - pixologic.com/zbrush/trial
Here are some of the most helpful:
ZBrush 4R7 z-Modeler with Michael Pavlovich
youtube.com/watch?v=KVO2Y-Va0bc&t=1113s
youtube.com/watch?v=UJ1-UfKfzh0
Redshift Material Pack from The Pixel Lab: thepixellab.net/redshift-c4d-material-bundle
5 Hard Surface Tips in ZBrush You Didn't Know with FlippedNormals:
youtu.be/r8u3zQHKuMg
Redshift plugin download:
redshift3d.com/product/download
Redshift documentation for Cinema 4D:
docs.redshift3d.com/display/RSDOCS/?product=cinema4d
Check out Dave’s work at daveglanzproductions.com
Find him on Twitter here: twitter.com/daveglanz
—
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NEW TO 3D? Watch the FREE Cinema 4D Lite for the 2D Animator series! eyedesyn.com/cinema4d-lite
What type of tutorials would you like to see next? Leave a comment!
Got a tutorial suggestion? Let me know!
eyedesyn.com/contact
—
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—
What You'll Learn in This Video:
• 3 different ways to import reference imagery into zbrush.
• How to set up a grid plane for reference in zbrush.
• How to block out the form of a basic helmet, and then re-topologize the sculpt using Z-Remesher.
• How to add a few simple hard surface details to the sculpt using the z-modeler brush.
• How to prep the model for export to FBX.
• Ways of exporting the model from zbrush directly into Cinema 4D.
• The basics of lighting and add textures to the model using Redshift for Cinema 4D, using the Redshift Material Pack from The Pixel Lab: thepixellab.net/redshift-c4d-material-bundle
—
To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: eyedesyn.us7.list-manage1.com/subscribe?u=7df914c9105c05b935a035454&id=9aff80077a
Learn the basics of hard surface sculpting in #ZBrush to model and texture a medieval helmet using Cinema 4D and #Redshift, with motion designer Dave Glanz!
Want more ZBrush or #C4D sculpting tutorials? Leave a comment!
Intro to 3D Sculpting with ZBrush & Cinema 4D
youtu.be/dTLEdRDRPzA
00:16 - Tutorial Subject Overview
00:55 - Ways to Add Reference Imagery
05:32 - Beginning the helmet sculpt
08:03 - Using SliceCurves
14:01 - Editing Polygroups to separate geometry
15:35 - Using Polyloops to sculpt eye hole
17:26 - Sculpting the helmet horn hole
20:23 - Sculpting the helmet mouth holes
24:17 - Sculpting the helmet horns
34:39 - Exporting Mesh to Cinema 4D
37:00 - Texturing helmet sculpt using Redshift materials
39:00 - Adding Redshift Environment & Lights
44:28 - Conclusion
👇 Below are some links and resources to help you get started 👇
ZBRUSH has a 30 day trial, which you can download here - pixologic.com/zbrush/trial
Here are some of the most helpful:
ZBrush 4R7 z-Modeler with Michael Pavlovich
youtube.com/watch?v=KVO2Y-Va0bc&t=1113s
youtube.com/watch?v=UJ1-UfKfzh0
Redshift Material Pack from The Pixel Lab: thepixellab.net/redshift-c4d-material-bundle
5 Hard Surface Tips in ZBrush You Didn't Know with FlippedNormals:
youtu.be/r8u3zQHKuMg
Redshift plugin download:
redshift3d.com/product/download
Redshift documentation for Cinema 4D:
docs.redshift3d.com/display/RSDOCS/?product=cinema4d
Check out Dave’s work at daveglanzproductions.com
Find him on Twitter here: twitter.com/daveglanz
—
Join the Eyedesyn Tutorials Facebook Group - facebook.com/groups/Eyedesyn
Watch over 100 more FREE tutorials - eyedesyn.com/tutorials
👉 SUBSCRIBE! youtube.com/eyedesyn
NEW TO 3D? Watch the FREE Cinema 4D Lite for the 2D Animator series! eyedesyn.com/cinema4d-lite
What type of tutorials would you like to see next? Leave a comment!
Got a tutorial suggestion? Let me know!
eyedesyn.com/contact
—
FOLLOW EYEDESYN ON THE WEB:
Twitter - twitter.com/eyedesyn
Facebook - facebook.com/eyedesyn
Instagram - instagram.com/eyedesyn
Dribbble - dribbble.com/eyedesyn
Behance - behance.net/eyedesyn
—
What You'll Learn in This Video:
• 3 different ways to import reference imagery into zbrush.
• How to set up a grid plane for reference in zbrush.
• How to block out the form of a basic helmet, and then re-topologize the sculpt using Z-Remesher.
• How to add a few simple hard surface details to the sculpt using the z-modeler brush.
• How to prep the model for export to FBX.
• Ways of exporting the model from zbrush directly into Cinema 4D.
• The basics of lighting and add textures to the model using Redshift for Cinema 4D, using the Redshift Material Pack from The Pixel Lab: thepixellab.net/redshift-c4d-material-bundle
—
To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: eyedesyn.us7.list-manage1.com/subscribe?u=7df914c9105c05b935a035454&id=9aff80077a










