Hard surface modelling in Blender, never worry about topology again!  PART 2 @3d-illusions
Hard surface modelling in Blender, never worry about topology again!  PART 2  @3d-illusions
Uploaded February 2020 | Updated September 2026, 2 weeks ago
This is the second part in a 2 video series in which we look at how to create hard surface models without worrying about topology.

In part 1 we looked at how to use the bevel after boolean addon and all of it's settings, so that we can overcome all of the problems usually faced when using a boolean workflow. Part 1 can be found here:

youtu.be/vFOT0U6ut6M?fbclid=IwAR1svd9qelyli6tVS2HcEwBG_D14gPhDndOeEdyxWGajcAGLSqgzxHmDy_U
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3d illusions |

Hard surface modelling in Blender, never worry about topology again! PART 2

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